Release date:2021, January 26

Author:David Andrade

Skill level:Beginner

Language:English

Exercise files:Yes

Blender is a powerful open-source solution for 2D and 3D modeling, animation, compositing, and post-production. In this course, get a thorough overview of the feature set in Blender 2.91 and beyond, as well as practical production techniques that combine know-how with a healthy dose of how-to. Instructor David Andrade dives into specific techniques, such as scene layout and modeling, sculpting, texturing and shading, 2D and 3D animation, character rigging, dynamic simulations, rendering, and game engine exporting. Plus, get performance-boosting tricks to get Blender to render your creations even faster. Each lesson helps you gain the control and skill you need to create professional artwork for multiple platforms: games, movies, and animation.

01 Introducing Blender 2.91 for beginners 02 How to install and things to know 03 How to use the exercise files 04 First steps, navigating the interface 05 Menus, search, and shortcuts 06 Create your first objects 07 Modifying objects 08 Make a scene, add lights 09 Render your scene 10 Challenge Add more objects 11 Solution Add more objects 12 Overview of modeling and sculpting 13 Create your first sculpture 14 Common sculpting tools and settings 15 Deep dive Dynamic topology 16 Optimizing your model for animation 17 Edit Mode 18 Common modeling tools 19 Challenge Create an aquarium rock 20 Solution Create an aquarium rock 21 Overview of texturing 22 Creating your first materials 23 The Shader Editor 24 Unwrapping 25 UV tools 26 Paint your first texture 27 Deep dive Preserving normal detail 28 Challenge Make your fish look wet 29 Solution Make your fish look wet 30 Overview of animation 31 Create your first rig 32 Weight painting 33 Shape keys 34 Set your first keyframe 35 Common animation tools 36 Challenge Animate the fish 37 Solution Animate the fish 38 Overview of particles and physics 39 Particle magic in blender 40 Forces simulation in Blender 41 Filling up with fluid simulations 42 Light it on fire 43 Dynamic painting 44 Deep dive Caching 45 Challenge Filling the fish tank 46 Solution Filling the fish tank 47 Collections, scenes, and view layers 48 Lighting 49 Eevee vs. cycles 50 Deep dive Eevee tips 51 Deep dive Cycles tips 52 Challenge Render your first animation 53 Solution Render your first animation 54 Compositing and video editing 55 Grease Pencil overview 56 Commonly used add-ons 57 Exporting to game engines 58 Next steps

Ex_Files_Blender_2_91_EssT.7z

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