Release date:2020, July 26

Author:Michael Pavlovich

Skill level:Beginner

Language:English

Exercise files:Yes

Updated with ZBrush 2020 Content! Learn how to create anything in ZBrush with almost 300 videos, over 29 hours of video instruction (seven downloadable .zip files with the digital video content).

Unit01 001_Interface_and_Menus 002_Camview_and_Thumbnail 003_Document 004_Menus_and_Palettes 005_Navigation 006_Primitives_and_Polymesh3D 007_ZProjects_ZTools_and_QuickSave 008_Startup_Document_Material_and_Project 009_Undos 010_Brush_Basics 011_Symmetry 012_Move_and_Snakehook_Brush 013_Saving_Brushes 014_3D_Components 015_Subdivisions 016_Geometry_Distribution 017_Dynamesh 018_Sculptris_Pro 019_Universal_Camera 020_Mirror_And_Weld 021_Smooth_Brush_Modifiers 022_Masking_Basics 023_Masking_Options 024_Brush_Options 025_Hard_Surface_Basic_Brushes 026_Visibility_Modifier 027_Polygroup_Basics 028_Material_Basics 029_Hotkeys 030_ZModeler_Polygon_Actions 031_ZModeler_Edge_Actions 032_ZModeler_Point_Actions 033_Dynamic_Subdivisions_and_Creasing 034_Dynamic_Thickness 035_Installing_Plugins 036_Subtool_Organization 037_Folders 038_ZBrush_Scale 039_Gizmo_Base_Functionality 040_Gizmo_Extra_Functionality 041_Subtool_Practice 042_Polypaint_Basics 043_Polypaint_Strokes 044_Polypaint_Options 045_Custom_Interface_and_Menus 046_File_Size_Cleanup 047_Clip_Curve_Basics 048_Slice_and_Trim_Brush 049_BRadius 050_Dynamesh_Groups 051_Dynamesh_Freeze_Subdivision_Level 052_Stroke_Pause 053_Transpose_Basics 054_NonManifold_Geometry 055_Draw_Size_Preferences

Unit02 001_Append_and_Insert 002_Insert_Mesh_Brush_Basics 003_Brush_Auto_Masking 004_Subtool_Splitting 005_Insert_Mesh_Null_and_Dynamic_Size 006_Custom_IMM_Brush 007_IMM_Crease_and_Polypaint 008_Projection_Strength_and_MatchMaker_Brush 009_Dynamic_Solo 010_Remember_Draw_And_Dynamic 011_IMM_Direction 012_IMM_Creation 013_IMM_Resources 014_Dynamesh_Booleans 015_Mirror_Ideation 016_Curve_Brush_Basics 017_Tri_Part_Curve_Brush 018_Curve_Weld_Snap_Around_and_Vine 020_Controlling_Curves 021_Curve_Alpha_Brushes_Repel_Strength_and_Picker 022_Extrude_Profile_Brushes 023_Other_Hair_Creation_Techniques 024_Curve_Strokes 025_Snake_Curve_Brushes 026_Mesh_Mask_Balloon 027_Eyelids 028_Robot_Blockout 029_Robot_Blockout_Variant 030_Figure_Blockout 031_Figure_Blockout_Variant 032_Figure_Blockout_Sculpt 033_Robot_Blockout_Sculpt 034_Shoe_Laces

Unit03 001_Basic_Render_Output 002_Simple_Draw_Overs 003_Spotlight_Basics 004_Quick_Head_Refine 005_Spotlight_Skin_Painting 006_Spotlight_Concept_Panels 007_Spotlight_Options 008_Snapshot_3D_Preamble 009_Snapshot_3D_Geometry_Creation_and_Boolean 010_Snapshot_3D_Extend_Quick_Select_Mirror_and_Frame 011_Snapshot 3D and Dynamesh 012_Spotlight_2_Snapshot_3D_Complex_Alpha_Creation 013_Alpha_Creation_Techniques 014_Reference_See_Through 015_Reference_Spotlight_ZAppLink 016_Reference_Spotlight_Timeline 017_Reference_Kuadro 018_Reference_Floor_Plane 019_Reference_Snapshot 020_Document_Capture 021_ZBrush_to_Photoshop 022_Robot_Sketch 023_Kitbashing_Ship 024_Kitbashing_Robot 025_Plane_Insert 026_Concept_Sculpt 027_Concept_Sculpt_Split_and_Refine 028_Concept_Functionality 029_Decimation_Master 030_Concept_Sculpt_Resources 031_Split_Screen_Mode 032_Dynamic_Simulation_Menu 033_On_Brushed_and_On_Masked 034_Inflate_Deflate_Expand_Contract 035_Spotlight_Clothing_Pattern_Dress_Creation 036_Custom_Plane_Clothing_Pattern_Dress_Creation 037_Record_Playback_and_Scrub_Deformation_Over_Time 038_Dynamic_Cords_and_Tubes_IMM_Replacement 039_Dynamic_Cords_Tubes_And_Ropes_With_MicroPoly

Unit04 001_3D_Text 002_SVG_Vector_3D 003_Text_Bend_Arc_Alpha 004_Tool_Menu_Deformers 005_Gizmo_Deformer_Base_Functionality 006_Gizmo_Deformers 007_Project_Primitive_Base_Functionality 008_Remesh_By_Dynamesh 009_Remesh_By_Union 010_Remesh_By_ZRemesher 011_Remesh_By_Decimation 012_Shadowbox 013_ZSpheres 014_ZSketch 015_ZSphere_Mannequin_Posing 016_New_Snakehook_Functionality 017_Transpose_Modeling 018_ZRemesher_Basics 019_ZRemesh_Tank_Top_Cloth_Simulation_Creation 020_ZRemesh_Hard_Surface 021_Extract 022_Topology_Brush 023_Morph_Diff 024_Curve_Creation_Brushes 025_Groups_Loops 026_Panel_Loops 027_Panel_Loop_Preset_Plugin 028_ZSphere_Retopology_Accessories 029_ZSphere_Retopology_and_Project 030_ZSphere_Retopology_Bridge 031_Local_Symmetry 032_Refine_Topology_Mesh 033_Using_Techniques_Together 034_Lightweighting_Demo 035_Remesh 036_Mesh_Extrude_Brushes 037_Mesh_Project_Brush 038_Mesh_Splat_Brush

Unit05 001_Live_Boolean_Basics 002_Live_Boolean_IMM 003_Live_Boolean_Union_Mesh 004_Live_Boolean_Dynamic_Subd 005_Live_Boolean_Start_Groups 006_Live_Boolean_Panel_Slice 007_Live_Boolean_Array_Mesh 008_Live_Boolean_Surface_Noise 009_Live_Boolean_Curve_Brush 010_Live_Boolean_Dynamesh 011_Live_Boolean_Master 012_IMM_Reverse_Insert 013_Live_Boolean_Coplanar 014_Modifying_Boolean_Transitions 015_Multi_Alpha_Brush 016_Brush_Organization_Options 017_Chisel_Continuous_Stroke 018_Shift_Snap_Straight_Lines 019_Vector_Displacement_Mesh 020_Brush_Magnify 021_Multi_Alpha_Brush_From_Images 022_Custom_Alphas_and_Mid_Value 023_Projection_Master_Overview 024_Hard_Surface_VDM_Projection_Master 025_Project_Primitive_VDM 026_XTractor_Brushes 027_Custom_Tri_Curve_Panel_Brush 028_TriCurve_Live_Boolean_Panels 029_Live_Boolean_Test_Cube 030_Recessed_Live_Boolean_Deconstruction 031_Custom_Recessed_Live_Boolean 032_Compound_Live_Boolean_IMM 033_Relief_Sculpture_Techniques 034_Mesh_Fusion 035_Polygroup_From_Polypaint 036_PolygroupIt_Surface 037_Polypainting_For_PolygroupIt 038_PolygroupIt_With_Polypaint 039_Hard_Surface_Geo_From_PolygroupIt 040_Material_Breakup_Previs 041_Geometry_Crease_Bevel 042_ThickSkinBasics 043_ThickSkinClayBrush 044_ThickSkinClayFinishers 045_ThickSkinAndDynamicCloth 046_ThickSkinHardSurfaceTechniques

Unit06 001_Mouthbag_Creation 002_ZRemesh_Facial_Topology 003_ZSphere_Topology_Cleanup 004_ZModeler_Edge_Extrude_Retopology 005_Dynamic_Retopology 006_Freeze_Subdivision_Levels 007_ZProject_Brush_and_Smart_Resym 008_Reconstruct_Subdivisions 009_UV_Master 010_Sculpting_and_Texturing_with_Morph_UV 011_Misc_Test_Object 012_UV_Tile_Options 013_Surface_Noise_Basics 014_Noise_Maker 015_Surface_Noise_UV 016_Brush_Surface_Noise 017_Document_Tiling 018_Hard_Surface_Document_Tile 019_Document_Tiling_Alternatives 020_Applying_Surface_Noise 021_Null_Name_Object 022_JSPlacement 023_JSPlacement_Surface_Noise 024_Nanomesh_Basics 025_MicroPoly_vs_MicroMesh 026_MicroPoly_In_Depth 027_Wrap_Mode 028_NanoTile_Wrap_Plane 029_Nanotile_Birdseed 030_Nanotile_Plugin 031_Array_and_Nano_Tiling 032_NanoMesh_Axis_Symmetry_Macro 033_Nanomesh_Ship_Panels 034_Array_Mesh_Basics 035_Fibermesh_Basics 036_Fibermesh_Cards 037_Fibermesh_Grooming 038_Morph_Guided_Fibermesh 039_Micromesh_Fibermesh 040_Polypaint_Fibermesh 041_Fibermesh_Lightbox 042_Hair_Fibermesh_Dynamic_Simulation 043_ZModeler_Polygrouping_Options 044_More_Masking_Options 045_Surface_Noise_Dynamesh_Boolean

Unit07 001_Layer_Basics 002_Mask_and_Transpose_Posing 003_Transpose_Master 004_ZSphere_Posing 005_Transpose_Master_ZSphere_Rig 006_Transpose_Master_Hard_Surface_Dynamics 007_Head_Refine_Timelapse 008_Pros_for_Native_ZBrush_Rendering 009_Cameras_and_View 010_Shadow_and_AO_Settings 011_Lights_and_Materials 012_Render_Layers_and_Image_Size 013_Materials_and_Polypaint 014_Background_Image 015_LightCap_and_Macro 016_Custom_Floor_Plane 017_Importing_HDR_Images 018_Wax_Preview 019_Shadow_Settings_and_Flat_Shadows 020_Material_Cel_Shading_Preamble 021_Material_Cel_Shading 022_BPR_Filter_Overview 023_BPR_Filter_Noise_Setup 024_BPR_Filter_Modulators_Mask_and_Depth 025_BPR_Filter_Modulators_Blur_Cavity_and_Edge 026_BPR_Filter_Modulators_Gray_Range 027_BPR_Filter_Modulators_RGB_and_Normal 028_BPR_Filter_Cel_Shading_Preamble 029_BPR_Filter_Cel_Shading_Flat_Shading 030_BPR_Filter_Cel_Shading_Outline_Edge_and_Cavity 031_BPR_Filter_Drop_Shadow_Reflection_and_Aberration 032_BPR_Filter_Saturation_and_Material_Shading 033_BPR_Filter_Displace_Line_Sketch 034_BPR_Filter_Contrast_Options 035_BPR_Filter_Screentones 036_BPR_Filter_Restore_and_Composite 037_BPR_Filter_Texture_and_Texture_Overlay 038_Making_Your_Own_Tiling_Alpha 039_BPR_Filter_Overpaint_Color_Canvas 040_BPR_Filter_Overpaint_Color_Sketch_Lines 041_BPR_Filter_Save_and_Load_Render_Sets 042_BPR_Filter_Overpaint_Texture 043_BPR_Filter_Vignette_and_Exporting_Your_Image 044_BPR_Filter_Lightbox_Render_Sets 045_Turntable_Movie 046_Timeline_Movie 047_Sculptris_Pro_And_Decimation 048_3D_Print_Preparation 049_3D_Print_Supports_and_Print 050_Map_Baking 051_Maya_Blendshapes_Plugin 052_ZBrush_GoZ

2021 Bonus Series – Mailbox Marketing Scene 001_Mailboxes 002_FloppyDisk 003_TumblingMailboxes 004_ScatteringDisks 005_InitialKeyshotSetup 006_BasicRenderAndComp 007_FinishedRenderSteps

000-Curating-Resources

[Artstation] ZBrush For Ideation 300+ Video Series (UPDATED for 2021.5 & 6) by Michael Pavlovich.7z

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