Release date:2020, December 8

Author:David Stenfors

Skill level:Beginner

Language:English

Exercise files:Yes

Blender is a powerful 3D software that allows you to create everything from 3D models, animations, rigs, and much more, it also comes included with tools for exporting content to game engines such as Unity and Unreal Engine, making it great for game development as well.

In this course you will learn how to create an advanced FPS rig from scratch, suitable for both game development and rendering. The process is thoroughly explained in this step-by-step style course, all source files are also included making it easy to follow along and see how it was made.

This course is split up into five different sections, we start off with the course introduction, we then move on to creating the rig for the gun and the arms, and then finally we will be creating the animations, such as fire, reload, walk, and more!

Here is what the course covers:

Downloading and installing Blender 2.9

Creating a rig for a low poly style 3D model

Skinning a gun model to the rig

Creating an advanced arm rig for a low poly style 3D model

Skinning a model to the arm rig

Optimizing rigs for the animation workflow

Setting up an animation workspace in Blender

Different approaches to workflows when creating animations

Using the graph editor to create polished animations

Creating FPS animations suitable for game development (such as fire, reload, walk, idle)

Along the way I will be showing some tips and tricks that I have learned, as well as explaining how the process works.

01 Introduction and Setup 001 1.1 – Course Introduction 002 1.2 – Downloading and Installing Blender

02 Rigging and Skinning the Gun 001 2.1 – Introduction to Rigging and Skinning 002 2.2 – Rigging and Skinning the Gun 003 2.3 – Finishing up the Gun Rig

03 Rigging and Skinning the Arms 001 3.1 – Creating the Armature 002 3.2 – Adding Controller Bones 003 3.3 – Custom Bone Shapes 004 3.4 – Mirroring the Armature 005 3.5 – Adding Constraints 006 3.6 – Adding First Person Camera View 007 3.7 – Skinning the Arms to the Armature 008 3.8 – Importing and Setting up the Gun Rig

04 Animations 001 4.1 – Introduction to Animations 002 4.2 – Setting up the Workspace 003 4.3 – Creating Reference and Idle Poses 004 4.4 – Creating the Idle Animation 005 4.5 – Creating the Walk Animation 006 4.6 – Creating the Fire Animation 007 4.7 – Creating the Reload Animation

05 Conclusion and Wrap-Up 001 5.1 – Wrapping Up

[Udemy] Rigging and Animating Low Poly FPS Arms in Blender_Subtitles.7z [Udemy] Rigging and Animating Low Poly FPS Arms in Blender.7z

  Channel    and      Group

下载说明:用户需登录后获取相关资源
1、登录后,打赏30元成为VIP会员,全站资源免费获取!
2、资源默认为百度网盘链接,请用浏览器打开输入提取码不要有多余空格,如无法获取 请联系微信 yunqiaonet 补发。
3、分卷压缩包资源 需全部下载后解压第一个压缩包即可,下载过程不要强制中断 建议用winrar解压或360解压缩软件解压!
4、云桥网络平台所发布资源仅供用户自学自用,用户需以学习为目的,按需下载,严禁批量采集搬运共享资源等行为,望知悉!!!
5、云桥网络-CG数字艺术学习与资源分享平台,感谢您的关注与支持!