Release date:2021, August 4

Author:Tim Lash

Skill level:Beginner

Language:English

Exercise files:Yes

In this game design course, I’ll guide you through the process of making a first-person shooter game! This course uses Unreal Engine 4 — the same game engine AAA games development studios used to make Fortnite, Batman Arkham Knight, Borderlands, and many others!

This class contains 38 video lessons that will walk you step-by-step through the following topics:

· How to create 6 customizable weapons (includes pistol, assault rifle, shotgun, sniper rifle, grenade launcher, and rocket launcher)

· How to make hit scan and projectile based weapons

· How to animate a first-person character

· How to script complex reloading and shooting systems

· How to spawn dynamic impact effects

· How to damage enemy characters based on specific body parts

· How to create interactable ammo pick up objects

· How to construct a player HUD using Widgets

· How to add realistic particle and sound effects to a game

· And much more!

With the knowledge you’ll acquire in this class, you’ll gain an in-depth understanding of first-person shooter mechanics. This knowledge applies to all kinds of genres, such as looter, survival horror, military, sci-fi, and others, allowing you to take this project in an endless number of directions! While anyone is welcome to take this course, I recommend it for those with at least some coding knowledge or experience using Unreal Engine 4. While my lessons are thorough, I do not take the time in this course to explain the absolute basics of coding and Unreal Engine 4. If you are completely new, I recommend you take my course on Third-Person Action Adventure games first.

01 Introduction 001 Course Trailer 002 Introduction & Project Overview 003 Download & Install 004 Setting Up Our Project 005 Making Our Character Move 006 Adding Content Packs & Project Files

02 Character & Weapon Set Up 001 Creating the First-Person Character 002 Animating Our Character 003 Equipping Our Loadout (Part 1) 004 Equipping Our Loadout (Part 2) 005 Creating Weapon Pick Ups 006 Making Our Own Weapon Animations 007 Switching Between Weapons Animation 008 Dynamic Crosshairs 009 Creating the Main HUD 010 Sprinting Functionality 011 Adding Sprinting Animations 012 Making Ammo Pick Ups

03 Shooting, Reloading, and Recoil 001 Shooting Hit-Scan Weapons 002 Reloading Functionality (Part 1) 003 Reloading Functionality (Part 2) 004 Reloading Weapon Animation 005 Shooting the Pistol 006 Adding Realistic Recoil 007 Shooting the Assault Rifle 008 Shooting the Shotgun

04 Impact Events 001 Creating Impact Effects 002 Damaging Enemies 003 Aiming Down Sights 004 ADS Camera Zoom 005 Adding Hit Markers 006 Adding Damage Numbers 007 Enemy Defeated Animation

05 Projectiles & Explosions 001 Shooting Projectiles (Part 1) 002 Shooting Projectiles (Part 2) 003 Shooting the Sniper Rifle 004 Making Things Go BOOM (Explosions!) 005 Shooting the Grenade and Rocket Launcher (Final)

[Udemy] Unreal Engine 4 – Create Your Own First-Person Shooter.7z [Udemy] Unreal Engine 4 – Create Your Own First-Person Shooter_Subtitles.7z

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