Release date:2021

Author: Sonny Holmberg

Skill level:Beginner

Language:English

Exercise files:No

Create a realistic architectural visualization by rendering a sharp composition using 3ds Max, V-Ray and RailClone

Architectural visualizations are an opportunity to tell a story of atmosphere, mood, or a desired future. Creating visually striking ArchViz compositions that captivate clients is Sonny Holmberg’s area of expertise. Through his studio Depth Per Image in Copenhagen, he has created unique storytelling experiences with his designs.

In this course, get an in-depth walkthrough of the powerful ArchViz software, 3ds Max

. Sonny guides you step-by-step through the design process to create a compelling design with the different software plug-ins. Discover how to craft ArchViz designs that communicate the visual language of any space.

ArchViz designs Begin by getting to know Sonny. He shares his professional background in architecture, which led him to start his own visualization studio, Depth Per Image, which specializes in crafting visual storytelling for architects. Hear about his influences and sources of inspiration.

Get an overview of visual storytelling in architectural visualization by learning how to build a narrative with composition and color theory. Learn how to use images from Google Earth and Google Street View to create a project site in 3ds Max. See how to add realistic detail with simple modelling techniques in RailClone. Then, learn how to model a residential architectural design using volumetric shapes and create a modular facade for the building.

Discover how to set up the composition for your image using the Physical Camera in 3ds Max. Then, illuminate your scene with realistic lighting using V-Ray Dome Light. Discover the advantages of using “white clay” renders, which help adjust lighting to fit the visual narrative you want to communicate. Refine your composition by finding and adding assets that bring your scene to life.

Explore the basics of texturizing your scene with V-Ray materials in 3ds Max. See how to apply textures to elements created with RailClone to create a realistic scene. Sonny guides you through the process of texturizing your scene using Quixel Megascans before preparing the final render output.

Dive into the post-production phase by learning how to edit the different aspects of your render output in Photoshop using adjustment layers. See how to implement 2D cut out people into your scene to produce a convincing image. Create a storytelling experience in your work by adding atmosphere, depth, and additional lighting. Wrap up the course by adding the finishing touches through color grading and final edits.

01 – Acerca de mí 02 – Influencias 03 – ¿Qué es la narración visual en la visualización arquitectónica 04 – Preparación del archivo de escena, el sitio y el entorno 1 05 – Preparación del archivo de escena, el sitio y el entorno 2 06 – Agregar detalles con Railclone 07 – Bloqueo de edificios en el sitio 08 – Crea una fachada modular con Railclone 1 09 – Crea una fachada modular con Railclone 2 10 – Configurar una composición con una cámara física 11 – Iluminación de una escena con un domo HDRI 12 – Comunique los borradores de la cámara con referencias y renderizados de arcilla blancos 13 – Recopilación y adición de activos 14 – Texturizado básico con V-Ray 15 – Aplicar materiales al elemento Railclone 16 – Texturizado con Quixel Megascans 17 – Preparar elementos de renderizado y configuraciones de renderizado 18 – Compile elementos de renderizado y comience con la posproducción 19 – Correcciones base de elementos en la imagen 20 – Componer y equilibrar personas en 2D 21 – Luz y humor 22 – Etalonaje de color con capas de ajuste y Nik Color Efex 23 – Narración visual para ArchViz 3D

[Domestika] Narrativa visual para ArchViz en 3D_Subtitles.7z

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