Release date:2021

Duration:02 h 05 m

Author:Oasim Karmieh

Skill level:Beginner

Language:English

Exercise files:Yes

In this course, I will be teaching you how to create a realistic 3d sneaker using ZBrush. We will start by creating the base model of the shoe, also known as the wooden mould in the industry, this part is very important because all of the leather panels that will be making the final shoe will be extracted from this mould.

You will learn how to extract each leather layer of the shoe using the ZBrush masking pen and lasso and the inflate deformation tool. You will learn how to create thickness to the extracted panels using ZBrush panel loops.

Over two hours of in-depth sneaker sculpting using ZBrush This course covers every aspect of the shoe sculpting process, from reference using the ZBrush see-through feature, to learning how to use ZBrush masking using the pen and lasso brush tools, to learn how to use Zmodeler and panel loops to add details like stitching and laces using curve brushes and finally exporting the model into Sketchfab so we can present the 3d model as a proper 3d sculpt and not just a 2d still render.

Here are the topics of the course:

Extracting and creating all the shoe sections using extract plus Learning how to add thickness using panel loops Using polish by feature to clean our extracted meshes Learning how to use live boolean Using curve brushes to add details like stitching and laces Learning how to use Zmodeler

All the 3d files of the shoe are also included in the following formats

Zbrush Maya OBJ FBX

I have also included my ZBrush custom UI I will be sharing with you some of my favourite plugins and brush curves that I use almost on every project that I work on.

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