Blender中的主程序纹理学习课程 Master Procedural Texturing in Blender

2021.11.21 Blender教程/学习教程/精品资源 29

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挖掘Blender不可思议的强大节点编辑器的无限潜力。

你会学到:
逐步构建高级和高度可定制的程序纹理。
将许多不同层次的细节结合成一个复杂而现实的结果。
从头开始构建高级程序纹理背后的思维过程。
使用组节点为您的材料创建超级方便的定制。

MP4 |视频:h264,1280×720 |音频:AAC,44.1 KHz,2 Ch
语言:英语+中英文字幕(根据原英文字幕机译更准确) |时长:32场讲座(6小时8分钟)|大小解压后:4.18 GB 含课程文件

要求
本课程应使用Blender 2.9x或3.0。
使用Blender的基本经验很重要,但这都是一步一步来的,任何人都可以遵循。

描述
挖掘Blender功能强大的节点编辑器的无限潜力,并了解如何从头开始创建高级且高度可定制的过程纹理。在本课程中,我将一步一步地指导您构建复杂的纹理。您将了解到大量不同的节点和创造性的方法,您可以将它们组合起来以获得惊人的结果。

这一切都始于令人敬畏的纹理

在本课程中,我们将专注于两个大项目,高度可定制的地铁瓷砖和一个动画和可定制的熔岩场。两者都是有趣而复杂的项目,将为我们提供技术和有机风格纹理的良好结合。

在这门课程中,我与程序纹理大师林戴尔·伍德福德合作。艾琳创造了纹理,我创造了训练。我们选择这些特定的主题来关注重要的纹理构建技巧,如技术规划和纹理分层,以帮助您更好地理解如何处理和实现复杂性。
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你不会忘记的思维过程和技巧

说到节点,思维过程可能和技术知识一样重要,所以我会解释每一个动作背后的原因,这样你不仅能理解要做什么,还能理解如何逻辑地规划每一步。处理复杂事物最困难的部分之一是弄清楚从哪里开始,以及什么样的依赖会使构建过程变得更加复杂。所以每一步我都将包括对计划背后的过程的洞察,以及为什么事情应该以某种方式完成的原因。通过关注每一步背后的推理,我希望把这个复杂的话题分解成一些能让你坚持下来的东西。除此之外,艾琳的技术本身也极具创新性,给人留下了持久的印象。

更多即将到来!

而这只是一个开始,奖励内容也会很快加入到课程中。第一个增加的项目将是如何使用我们在课程中制作的熔岩纹理,轻松地将任何标志转换成动画熔岩。除此之外,我们还计划进行展示创意技术的小型项目,以及另一个大型纹理项目。课程越成功,我们就越能为它添砖加瓦,所以帮助我们传播这个词吧!

行业可信培训

我热衷于教Blender,并为它提供最好和最有效的培训。我的课程得到了世界上一些最大的电影和游戏公司的信任,甚至在汽车行业也受到了像现代和沃尔沃这样的顶级公司的信任。Blender已经打入了外面的每一个行业,并且继续被越来越多的使用,所以没有更好的时间来学习如何通过可靠的培训来掌握它。

保持联系!

这是一个中等难度的课程,所以只要你有一些搅拌机的经验,你应该能很好地跟上。但是如果你在项目进行过程中需要任何帮助,或者即使你只是想聊聊技巧或者分享你的进展,你可以使用课程中的问答部分,或者你可以在contact@cgmasters.net给我发电子邮件。

这门课是给谁的
这个课程是为任何想在Blender中通过程序纹理来提高技能的人准备的。
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MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 32 lectures (6h 8m) | Size: 4 GB

Tap into the unlimited potential of Blender’s incredibly powerful node editor.

What you’ll learn:
Building advanced and highly customizable procedural textures step by step.
Combining many different layers of details into one complex and realistic result.
The thought process behind building advanced procedural textures from scratch.
Using group nodes to create super convenient customization for your materials.

Requirements
Blender 2.9x or 3.0 should be used for this course.
Basic experience with Blender is important but it’s all step by step and can be followed by anyone.

Description
Tap into the unlimited potential of Blender’s incredibly powerful node editor, and learn how to create advanced and highly customizable procedural textures from scratch. In this course I’ll walk you through building complex textures, step by step. You’ll learn about a ton of different nodes and creative ways you can combine them to achieve amazing results.

It All Starts With Awesome Textures

We’ll focus on two big projects in this course, highly customizable Subway Tiles and an animated and customizable Lava Field. Both are fun and complex projects that will give us a good mix of both technical and organic styles of textures.

For this course I teamed up with procedural texture master Erindale Woodford. Erin created the textures and I created the training. We chose these specific topics to focus on important texture building skills like technical planning and texture layering to help you gain a strong understanding of how to approach and achieve complexity.

The Thought Process and Techniques You Won’t Forget

When it comes to nodes, the thought process can be just as important as the technical knowledge, so I’ll be explaining the reasoning behind every move so that you understand not just what to do, but how to plan out every step logically too. One of the hardest parts to approaching something complex is figuring out where to start, and what kind of dependencies could complicate things further into the building process. So each step of the way I’ll include insight into the process behind the planning, and the reasons why things should be done certain ways. By focusing on the reasoning behind every step, I hope to take this complicated topic and break it down to something that sticks with you. On top of that, Erin’s techniques themselves are extremely innovative, making them something that leaves a lasting impression.

More Coming Soon!

And this is just the beginning, bonus content will be added to the course soon as well. The first additional project added in will be to how to use the lava texture we make in the course to easily transform any logo into animated lava. Beyond that we also have plans for smaller projects showcasing creative techniques, and another big texture project. The more successful the course is, the more we can add to it, so help us spread the word!

Industry Trusted Training

I’m passionate about teaching Blender and providing the best and most effective training for it. My courses have been trusted by some of the biggest film and game companies all over the world, and even in the automotive industry by top companies like Hyundai and Volvo. Blender has broken into every industry out there and continues to be used more and more, so there’s no better time to learn how to master it with reliable training.

Keep in Touch!

This is an intermediate difficulty course so as long as you have some experience with blender you should be able to follow along fine. But if you need any help going through the project, or even if you just want to chat about the techniques or share your progress, you can use the Q&A sections within the course, or you can email me at contact@cgmasters.net.

Who this course is for
This course is for anyone looking to enhance their skills with procedural texturing in Blender.

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