Unreal Engine Marketplace – Realistic Blueprint Weapons 现实武器蓝图
现实蓝图武器系统是一套即插即用的游戏蓝图。
你可以很容易地制造出各种各样的射弹武器,从高威力狙击步枪到手枪和散弹枪,再到弓、弩、迫击炮和弹射器。如果它发射了炮弹,这些蓝图可以处理。
弹丸的飞行是使用专业弹道计算器使用的相同算法计算的。简化到易于使用。真实到足以产生实际结果的程度。
包括在这个包是一个角色设置使用其中一种武器。它演示了如何将武器连接到角色的插座上,以及如何处理射击你创建的武器。重新装载和修复武器干扰也得到了证实。

技术细节
在这个项目中使用的弹道模型为你的炮弹创造了一个非常真实的飞行轨迹。
空气密度、子弹重量、口径、子弹形状和初速等因素都会影响飞行。
实现爆炸,单发或全自动武器只需点击几下。
设置你自己的伤害变量或者得到撞击的原始焦耳值。
多人游戏兼容。





The Realistic Blueprint Weapons system is a plug-n-play set of Blueprints for your game.

You can easily create all sorts of projectile weapons, from high powered sniper rifles over pistols and shotguns to bows, crossbows to mortars and catapults. If it fires a projectile, these Blueprints can handle it.

The flight of projectiles is calculated using the same algorithms used by professional ballistic calculators. Simplified enough to be easy to use. Real enough to produce realistic results.

Included in this pack is a character set up using one of the weapons. It demonstrates how to attach the weapon to a socket on your character and how to handle shooting the weapons you create. Reloading and fixing weapon jamming also demonstrated.

Set up a project:
youtube.com/watch?v=25y02ek0gq0

How to put the weapon in hand:
youtube.com/watch?v=xP88bPXGJfU

3rd person:
youtube.com/watch?v=L_ob7j1AfRY

Settings explained:
youtube.com/watch?v=3ETgWdu5jbc

Penetration explained:
youtube.com/watch?v=SXQ90vfYC7g
技术细节
The ballistics model used in this project creates a very realistic flight path for your projectiles.

Factors such as air density, bullet weight, caliber, shape of the bullet and muzzle velocity all affect the flight.

Implement burst, single shot or full auto weapons with just a few clicks.

Set your own damage variable or get the raw Joule value of the impact.

Multiplayer compatible.
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