Release date:2019, December

Author:Julien Deville

Skill level:Beginner

Language:English

Exercise files:Yes

What you’ll learn

Discover specific Blender 2.8 tools for modeling , texturing, rigging and animation Create a realistic spider ready to render for illustrations or animations Discover a workflow from A to Z for the creation of insects or spiders

Requirements

Knowing the basics of Blender training from A to Z is a plus but not required

Good knowledge of the computer tool

Having a recent graphic card

Discription In this training we will discover the process of creating spiders and insects. We will take as example the creation of a realistic wolfspider.

This training will allow you to discover a complete workflow and discover features of Blender for modeling , texturing and animation.

This course is divided into 7 chapters that will follow the entire process of creation from the basic modeling to texturing and importing into a game engine.

In the first chapter we will model the spider with polybuild techniques, then we will make the UV editing and texturing in chapter two. In chapter 3 we will add the hair partyicles into the model. Chapter 4 and 5 will be for rigging and animation, and then we will render the project on both rendering engines Cycles and Eevee in chapter 6. We will finally export the model with animations into Unity in the last chapter.

As a bonus in this training you will also find 4 complete models that have been produced with the same creative techniques, a dragonfly, a stag beetle, a praying mantis and a grasshopper these models are rigged and textured ready to be used in your projects. I do not put any restrictions into it.

The source files are included in the training and allow you to understand the entire workflow from the beginning to the end.

Thank you for appreciating my work and good training to all!

Who is Course for?

3d graphists

Game designers Illustrators
01. Chapter 1 – Modeling the spider

01. 1.1-Introduction 02. 1.2-Insert reference images 03. 1.3-Modeling the body 04. 1.4-Adding details 05. 1.5-Modeling the first leg 06. 1.6-Adapt other legs 07. 1.7-Make junction to the body 08. 1.8-Modeling the pedipalp 09. 1.9-Modeling the eyes 10. 1.10-Adding Crease and Subdivision

02. Chapter 2 – UV-Mapping and texturing

01. 2.1-Unwrap the model 02. 2.2-Edit the UV-map 03. 2.3-Texture paint with stencil 04. 2.4-Texture paint with clone tool 05. 2.5-Refinements with paint tool 06. 2.6-Shader creation

03. Chapter 3 – Hair particles creation

01. 3.1-Main particles system creation 02. 3.2-Second particles system creation 03. 3.3-particles shader creation

04. Chapter 4 – Rigging

01. 4.1-Basic armature creation 02. 4.2-Constraints setup 03. 4.3-Custom shapes setup 04. 4.4-Posing the model

05. Chapter 5 – Animation

01. 5.1-Basic walk cycle 02. 5.2- Walk cycle variations 03. 5.3-Mixing animations

06. Chapter 6 – Final render in Blender

01. 6.1-Studio creation 02. 6.2-Compositing 03. 6.3-Realistic beauty shot

07. Chapter 7 – Export in Unity

01. 7.1-Export FBX files in Blender 02. 7.2-Import in Unity 03. 7.3-Extra files introducing

[Udemy] Blender 2.81 – Spiders and insects creation from scratch.7z [Udemy] Blender 2.81 – Spiders and insects creation from scratch_Subtitles.7z

  Channel    and      Group

下载说明:用户需登录后获取相关资源
1、登录后,打赏30元成为VIP会员,全站资源免费获取!
2、资源默认为百度网盘链接,请用浏览器打开输入提取码不要有多余空格,如无法获取 请联系微信 yunqiaonet 补发。
3、分卷压缩包资源 需全部下载后解压第一个压缩包即可,下载过程不要强制中断 建议用winrar解压或360解压缩软件解压!
4、云桥网络平台所发布资源仅供用户自学自用,用户需以学习为目的,按需下载,严禁批量采集搬运共享资源等行为,望知悉!!!
5、云桥网络-CG数字艺术学习与资源分享平台,感谢您的关注与支持!