Release date:2022, November

Author:Milivoj Popovic

Skill level:Beginner

Language:English

Exercise files:Yes

Learn Zbrush from a seasoned professional and studio owner who can provide insight from the other side of the hiring table. This comprehensive course covers the Zbrush User Interface, Gizmo and Deformers, various brushes like Standard, Smooth, Clay Buildup, Dam Standard, Trim Dynamic, and more. You’ll also learn about Alphas, Masking, Show/Hide, Dynamesh, Zremesher, Sculptris Pro, Zspheres, Booleans, Materials and Polypaint, UV Maps, Polygroups, Panel Loops, Rendering, and Dynamics. Additionally, the course includes tips and tricks from a studio project lead to give you an edge in the industry. Special thanks to Martin Punchev Vertexbee for the 2D design of the Turtle featured in the course title image.

What will you learn: Zbrush User Interface: Learn the layout and tools available in Zbrush Gizmo and Deformers: Understand how to manipulate and deform objects with gizmo and deformers Brush Techniques: Master different brushes such as Standard, Smooth, Clay Buildup, Dam Standard, Trim Dynamic and more Alphas and Masking: Discover how to use alphas and masking to add detail to your models Dynamesh and Zremesher: Learn how to use Dynamesh and Zremesher to create and retopologize models Sculpting with Sculptris Pro: Explore Sculptris Pro for organic sculpting Zspheres: Learn how to use Zspheres to create base models Booleans: Discover how to use Booleans to create complex models Materials and Polypaint: Understand how to apply materials and polypaint to your models UV Maps: Learn how to create and edit UV maps for your models Polygroups and Panel Loops: Understand how to use Polygroups and Panel Loops to create complex models Rendering: Learn how to render your models in Zbrush Dynamics: Discover how to use Dynamics for simulations and animations. Requirements

Basic computer knowledge, have Zbrush software installed on their computer, know the English language

Who is this course for:

Beginner to mid-level Zbrush users an artists looking to get into 3d sculpting, from designers, 2d artists, traditional sculptors, etc. Professionals who are looking to integrate digital sculpting into their workflow.

001. Hello! 002. Introduction to the course 003. Basics of digital sculpting 005. Loading Introduction Zbrush User Interface- NOT THE BLUE UI! 006. Adjusting UI for smaller res displays 007. Zbrush UI 010. Basics of Zbrush 001-loadsave,impotexport, primitives, enter into edit mode 011. Basics of Zbrush 002- Perspective,Floor, rotate y axes, how to navigate in Zbrush 012. Basics of Zbrush 003- Polymesh003D, Initialize Primitive 013. Basics of Zbrush 004- Move, Scale, Rotate, Transpose line 014. Basics of Zbrush 005- Local button, Symmetry, PolyF button 015. Basics of Zbrush 006- Subtools 016. Basics of Zbrush 006b- Folders 017. Basics of Zbrush 007- Subtool options Rename, Reorder, Duplicate,Delete,Merge… 018. Basics of Zbrush 008- Subdivisions 019. Basics of Zbrush 009- Undo 021. Gizmo003D p001 022. Gizmo003D p002 023. Brush Tools 001-Brush menu, ZaddZsub, Z Intensity, Draw Size, Focal Shift.. 024. Brush Tools 002- Brushes Standard,Smooth,Clay Buildup,Dam Standard,Trim Dynamic 025. Brush Tools 003- Brushes Move, Move Topological, Morph 026. Brush Tools 004- Strokes Dots, DragRect, FreeHand, Spray, DragDot 027. Brush Tools 005- Smt Button, Lazy Mouse, recap 028. Sculpting assignment Apple- p001 029. Sculpting assignment Apple- p002 030. Sculpting assignment Apple- p003 031. Sculpting assignment Apple- p004 032. Sculpting assignment Bannana- p001 033. Sculpting assignment Bannana- p002 034. Sculpting assignment Bannana- p003 035. Sculpting assignment Bannana- p004 036. Sculpting assignment Pumpkin- p001 037. Sculpting assignment Pumpkin- p002 038. Sculpting assignment Pumpkin- p003 039. Sculpting assignment Pumpkin- p004 042. IMPORTANT-Setting up my Blue UI and Pop-up menu!! 043. Alpha and Masking 001- My Custum UI, what are alphas, make your own alpha 044. Alpha Blur and Midvalue 045. Alpha and Masking 002- Add mask, Erase mask, Invert masked, masking options… 046. Alpha and Masking 003- View mask, Alpha&Mask, MaskPen, MaskLasso, MaskCurve 047. ShowHide brushes 048. Trim and Clip brushes 049. Sculpting assignment Wacom pen- p001 050. Sculpting assignment Wacom pen- p002 051. Sculpting assignment Wacom pen- p003 052. Sculpting assignment AC remote- p001 053. Sculpting assignment AC remote- p002 054. Sculpting assignment AC remote- p003 055. Sculpting assignment Headphones- p001 056. Sculpting assignment Headphones- p002 057. Sculpting assignment Headphones- p003 058. Sculpting assignment Headphones- p004 059. Sculpting assignment Headphones- p005 062. Dynamesh 063. Zremesher 064. Good topology v Bad Topology and ProjectAll feature 065. Dynamesh Creature Timelapse 066. Sculpting assignment Dynamesh Creature- p001 067. Sculpting assignment Dynamesh Creature- p002 068. Sculpting assignment Dynamesh Creature- p003 069. Sculpting assignment Dynamesh Creature- p004 070. Sculpting assignment Dynamesh Creature- p005 071. Sculpting assignment Dynamesh Creature- p006 072. Sculpting assignment Dynamesh Creature- p007 073. Sculpting assignment Dynamesh Creature- p008 074. Sculpting assignment Dynamesh Creature- p009 075. Sculpting assignment Dynamesh Creature- p010 076. Sculpting assignment Dynamesh Creature- p011 077. Sculpting assignment Dynamesh Creature- p012 078. Sculpting assignment Dynamesh Creature- p013 079. Sculpting assignment Dynamesh Creature- p014 080. Sculpting assignment Dynamesh Creature- p015 081. Sculpting assignment Dynamesh Creature- p016 082. Sculpting assignment Dynamesh_Creature- p017- Insertmesh 083. Sculpting assignment Dynamesh Creature- p018 084. Sculpting assignment Dynamesh Creature- p019 085. Sculpting assignment Dynamesh Creature- p020 086. Sculpting assignment Dynamesh Creature- p021 089. Sculptris Pro 090. Timelapse-Sculpting a Character using Sculptris Pro!WIP 091. Zspheres 001 092. Zspheres 002 093. Zspheres 003-Sculpting assignment Zsphere characters p001 094. Zspheres 003-Sculpting assignment Zsphere characters p002 095. Zspheres 004 096. Zspheres to polygons 097. Mannaquins 098. Shadowbox 101. Boolean 102. Sculpting assignment Toy piano p001 103. Sculpting assignment Toy piano p002 104. Sculpting assignment Toy piano p003 105. Sculpting assignment Toy piano p004 106. Sculpting assignment Toy piano p005 107. Sculpting assignment Toy piano p006 110. Materials 001 111. Materials 002 112. Polypaint 113. Sculpting assignment Polypainting p001 114. Sculpting assignment Polypainting p002 115. Sculpting assignment Polypainting p003 116. Sculpting assignment Polypainting p004 119. UV Maps 001 120. UV Maps 002 121. UV Maps 003 122. Bonus-Creating and exporting Normal Map and Displacement map 123. My Menu 124. Polygroups 001 125. Polygroups 002 126. Polygroups 003 127. Deformations tab 128. Polygroups 004 130. Panel Loops 001 131. Panel Loops 002 132. Rendering 001 133. Rendering 002 134. Rendering 003 135. Rendering 004 136. Rendering 005 137. Sculpting assignment Rendering p001 138. Sculpting assignment Rendering p002 139. Sculpting assignment Rendering p003 142. Dynamics 001 143. Dynamics 002 144. Dynamics 003 145. Dynamics 004 146. Dynamics 005 147. Dynamics 006 148. Sculpting Giger Star Wars Helmet timelaps 149. Sculpting a chair leg in Zbrush 150. NPR 151. BackfaceMasking 152. More polys-less smooth 153. Student question about materials 154. Student question about symmetry [Udemy] Learn Zbrush – Ultimate course 4 beginners & intermediate_Subtitles.7z

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