Release date:2022

Author:XYZ School

Skill level:Beginner

Language:Russian

Exercise files:Yes

The gaming industry is growing at an incredible pace: in 2012, it was estimated at around 52 billion dollars, and today it’s already at 138 billion. This is more than the sports and movie industries combined.

Tens of millions of people are involved in game development, and every fourth person on the planet plays games. And this phenomenal growth is clearly not slowing down.

It’s no wonder that many people dream of entering the industry, earning money from games by engaging in creativity, or just want to learn as much as possible about it. To avoid having to search for the necessary information all over the internet, we are launching a free course, “Introduction to the Gaming Industry.”

COURSE OBJECTIVE:

To give you a comprehensive understanding of how the gaming industry works, how it has developed in the past and what the future holds, and most importantly – where there might be a place for you in it.”

The aim of the course is to provide you with a thorough understanding of the inner workings of the gaming industry, including its historical development and potential future trends, and to help you identify where your skills and interests may fit within it.

WHO IS THIS COURSE FOR

This course is for beginners who are not yet involved in the gaming industry but would like to be one day.

For developers who want to learn more about the gaming industry, its history, the video game market, and their colleagues from other fields.

For those who want to change their specialization in game development and consider different options.

For those who are simply interested in meeting people who create the gaming industry and understanding how everything is arranged here.

COURSE STRUCTURE

The course consists of three sections – you can study everything in order, or you can choose only the topics and lectures that are personally interesting to you. We decided to cover all the industry-related questions that may be of interest to a newcomer:

How the video game industry originated and developed, and why it became exactly the way we know it today. How it is structured now: what it takes to create a successful game, what the development and promotion process looks like, and what trends are worth paying attention to. What specialties are in demand in game development, and most importantly – which one will suit you best. What does a game designer do, what does a level designer do, what does a level artist do, how not to get confused in all of this, choose the right career path and achieve success.
01 История игровой индустрии

01 Вводное слово 02 Press START to begin 03 Экспансия Nintendo 04 Консольные войны 05 ПК и массовый рынок 06 Отечественная игровая индустрия 07 Новая парадигма 08 Современные реалии 09 Аналитика 10 Что будет дальше

02 Выбор специализации

01 Николай Цыс. 3D художник по персонажам 02 Александр Магомедов. Game Character Animator 03 Иван Растригин. Концепт художник 04 Сергей Праздничнов. Гейм-дизайнер 05 Константин Файзуллин. Нарративный дизайнер 06 Денис Куандыков. Левел-дизайнер 07 Никита Ермачков. Аналитик 08 Александр Балакшин. Программист 09 Катя Быстрова. Game QA 10 Олег Болдырев. VFX 11 Сергей Цондинов. Маркетолог 12 Данил Денеко. Проджект менеджер 13 Владимир Третьяков. Арт-директор 14 Игорь Колышкин. Технический директор 15 Кирилл Золовкин. Продюсер 16 FIFTYTWO. Инди-разработчики 1 17 FIFTYTWO. Инди-разработчики 2

03 GameDev Inside. По ту сторону геймдева

18 Ярополк Раш. Продюсер 19 Татьяна Локтионова. Основатель ValuesValue 20 Алексей Савченко. Business Development Manager 21 Дмитрий Филатов. Продюсер

[XYZ School] Intro to Game Industry (Введение в Игровую Индустрию – Russian, Eng sub)_Subtitles.7z

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