Release date:2023

Author:Rick Davidson

Skill level:Beginner

Language:English

Exercise files:Yes

Description

In this course, you will create three simple mobile games using the free Unity game engine and learn about the differences between mobile and PC games, including touch inputs, push notifications, revenue-generating ads, and screen resolutions and layouts. Prior knowledge of Unity and C# is required to follow the advanced concepts taught. By the end of the course, you’ll be able to design games optimized for mobile devices with touch input controls, ensure the game works well on all device sizes and resolutions, incorporate push notifications and ads for monetization, use Unity’s profiler to identify performance issues, and prepare and submit your game for publishing on the Apple App Store or Google Play Store. The course is designed for both Windows and Mac users, and guidance is provided on deploying games to both Android and iOS devices. As a student, you’ll have access to Q&A forums where instructors and teaching assistants can answer your questions and support you in your learning journey.

What will you learn Develop mobile games using Unity game engine Implement touch controls using Unity’s input system Test game resolution and layout on popular mobile devices using Unity’s mobile simulator Implement ads and push notifications for mobile games Deploy games for testing and playing on mobile devices Prepare and submit games to the Apple App Store or Google Play Store Requirements
Basic understanding of Unity and C#
Either a windows or mac computer
An android or apple phone is not necessary to take the course but you’ll need access to one if you want
1 – Introduction & Setup

01 – Welcome To The Course 02 – Set Up Unity & VS Code 03 – Overview Of Unity Interface 04 – Reminder Of C Fundamentals 05 – Community & Support 06 – Accessing Our Projects

2 – Ball Launcher

07 – Section Intro 08 – Project Setup 09 – Looking At 2D Physics 10 – Using The Spring Joint 11 – Reading Touch Input 12 – World & Screen Space 13 – Move Objects With Touch 14 – Launching The Ball 15 – Respawning The Ball 16 – Cinemachine For Dynamic Zoom 17 – Building to Android 18 – Building To iOS 19 – Multi

3 – Simple Driving

20 – Section Intro 21 – Project Setup 22 – Driving Forward 23 – Steering The Car 24 – Camera Follow 25 – Crashing The Car 26 – Building A Track 27 – Score System 28 – Main Menu 29 – Energy System 30 – Android Notifications 31 – iOS Notifications 32 – Energy Improvement

4 – Asteroid Avoider

33 – Section Intro 34 – Project Setup 35 – Processing Input 36 – Spaceship Movement 37 – Screen Wraparound 38 – Spaceship Rotation 39 – Asteroids 40 – Creating A Starfield 41 – Asteroid Spawner 42 – Game Over 43 – Score System 44 – Implementing Ads 45 – Mobile Profiling 46 – Unity Ads 40

5 – Publishing Preparation

47 – Google Play Preparation 48 – App Store Preparation 49 – In App Purchases 50 – Course Wrap Up

[Udemy] Unity C# Mobile Game Development – Make 3 Games From Scratch_Subtitles.7z

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