Release date:2020, November 12

Duration:02 h 43 m

Author:Greg Wondra

Skill level:Beginner

Language:English

Exercise files:Yes

What Will I Learn?

How to download, install, and setup a project in Unreal Engine 4

How to create menus using Unreal Engine widget blueprints

How to create variables, functions, and write blueprint scripts

How to layout a character menu screen

How to make a character menu screen interactive

How to bind data from a data table (spreadsheet) to elements in our character menu screen

How to create a game save, load a game save, and overwrite a game save

How to make character data editable and save updated data

How to toggle playable characters

Requirements

SUGGESTED: Basic computer knowledge

SUGGESTED: Desktop PC with Windows 7 (or later) 64-bit – OR – a Mac with Mac OS X 10.9.2 or later

SUGGESTED: 8 GB RAM

SUGGESTED: Quad-core Intel or AMD processor

SUGGESTED: DirectX 11 compatible video card

SUGGESTED: Unreal Engine version 4.26 or later

Description In this game development course, you’ll learn how to use Unreal Engine’s Widget Blueprints to create a Character based UI (User Interface). This type of interface can be found in all genres of games! Games such as The Witcher, God of War, Final Fantasy, and Madden Football ALL have character UIs present in them. Knowing how to use widget blueprints is a critical skill for those aspiring to be a UX (User Experience) or UI (User Interface) designer on an Unreal Engine project!

This course contains 80 fun-to-follow video lessons. You’ll learn how to:

Download, install, and setup a project using the Unreal Engine

Add-on (free!) Marketplace content (several Paragon character asset packs)

Import outside assets

Create a character based User Interface layout

Work with and understand many of the different “Widget” types available in widget blueprints including:

Buttons

Images

Text Boxes

Horizontal & Vertical Boxes

Spinner Boxes

Sliders

Uniform Grid Panels

Create Data Tables

Extract data from a Data Table and Bind Data to Widget Variables in our User Interface

Create Variables, Write Functions, and Create Scripts to make an interactive and editable User Interface

Animate Widgets (such as buttons)

Have UI alterations affect our in-game character (such as character speed)

Create a Save / Load System

And more! With the knowledge gained in these video lessons, you will have the necessary skills to start creating your OWN character user interface!

Who is the target audience?

Students looking to learn how to create menus with Unreal Engine

Students looking to learn how to make interactive character user interfaces for their gaming projects

Students interested in learning how to use all the various widgets inside of Unreal’s Widget Blueprints

01 – promo-video-character-ui-course 02 – project-primer 03 – download-install 04 – project-creation 05 – add-content-packs 06 – import-assets 07 – widget-blueprint-creation 08 – widget-blueprint-display 09 – character-pic-name-layout 10 – character-role-layout 11 – custom-widget-creation 12 – character-affinities-layout 13 – character-status-layout 14 – character-change-layout 15 – character-category-layout 16 – character-structs 17 – character-data-table 18 – export-data-table 19 – import-data-table 20 – game-instance-blueprint 21 – get-character-data-function 22 – character-name-binding 23 – widget-binding-bug-fix 24 – character-image-binding 25 – character-role-binding 26 – character-affinity-bindings 27 – character-level-binding 28 – character-money-binding 29 – character-xp-binding 30 – character-color-binding 31 – player-controller-blueprint 32 – character-change-ui-1 33 – character-change-ui-2 34 – character-change-game-1 35 – character-change-game-2 36 – character-change-game-3 37 – abilities-base-layout 38 – abilities-icon-button-layout 39 – abilities-name-description-layout 40 – abilities-properties-layout 41 – abilities-icon-binding 42 – ability-name-binding 43 – ability-description-binding 44 – abilities-property-name-bindings 45 – abilities-property-value-bindings 46 – ability-widget-animations 47 – ability-hover-function 48 – ability-default-button-script 49 – ability-button-hover-script 50 – ability-button-unhover-script 51 – ability-voice-script 52 – attributes-base-layout 53 – attribute-name-layout 54 – attribute-auto-move-layout 55 – attributes-auto-move-speed-layout 56 – attribute-health-layout 57 – attribute-health-regen-amount-layout 58 – attribute-health-regen-rate-layout 59 – attribute-taunt-layout 60 – attribute-color-layout 61 – category-selection-script-mouse 62 – category-selection-script-controller 63 – attribute-auto-move-binding 64 – attribute-auto-move-speed-bindings 65 – attribute-health-bindings 66 – attribute-health-regen-amount-binding 67 – attribute-health-regen-rate-binding 68 – attribute-color-bindings 69 – save-game-blueprint 70 – create-save-game-function 71 – load-save-game-function 72 – overwrite-save-game-function 73 – save-load-script 74 – get-character-data-function-update 75 – attribute-name-script 76 – attribute-auto-move-script 77 – attribute-auto-move-speed-script 78 – attribute-health-regen-rate-script 79 – attribute-taunt-script-1 80 – attribute-taunt-script-2 81 – attribute-color-script [Skillshare] Unreal Engine 4 – Character UI Creation.7z [Skillshare] Unreal Engine 4 – Character UI Creation_Subtitles.7z

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