Release date:2022, May

Author:Adam Phillips

Skill level:Beginner

Language:English

Exercise files:Yes

What software is required? None! Or any! This course teaches FX animation concepts and fundamental rules of physics and elemental phenomena as they apply to art and animation. You can use whatever software you like. Throughout the course I use a range of software for my demonstrations, but you can apply this knowledge to traditional as well as digital, 2d, 3d, stop motion, whatever your medium or genre!

Why did I make the BCA FX course? Even though I left my studio job to pursue my personal projects, over the years I’ve inevitably had to take on freelance studio work to pay my bills. As every freelancer knows, that leaves less time to work on personal projects. So I created this course to help keep me afloat while I work on my personal projects, such as the “Brackenwood” series.

Who even am I though? Apart from my 29-year career in 2d animation and fx in games and film for such studios as Disney, Riot Games, EA and Bento Box, my personal work includes “Brackenwood”, a series about “Bitey” the last of the Dashkin.

BCAFX_Level-01

video

0100_perspective-1 0100_perspective-2 0100_perspective-3 0103_ribbonSmoke_animation1 0103_ribbonSmoke_cutter 0103_ribbonSmoke_design1

BCAFX_Level-02

video

0201_rippleCycle 0201_ripples_xsect 0201_ripple_perspective 0201_ripple_scResult 0201_ripple_scribblecel 0202_flagAnimation 0202_flagVolumes 0202_flag_cycles1 0202_flag_designDemo 0202_flag_LineExerc1 0203_dust_designDemo1 0203_dust_disperse 0203_dust_disperse1 0203_dust_impact_Xsect 0204_droplet_1 0204_droplet_xSect 0204_noPointy 0204_surfaceTension1

BCAFX_Level-03

video

0301_fireShadow1a 0301_fireShadow1b 0301_fire_cheapCycles 0301_fire_clothDemo 0301_fire_offsets 0301_fire_styles1 0301_fire_torchTreatment1 0303_steam_lowKey 0303_teacupSteam 0304_light_antinormalPt 0304_light_normalPt-101 0304_light_normalPt-102 0304_tone_3types 0304_tone_gradient 0304_tone_offsets_TB-Fl

BCAFX_Level-04

video

0401_smokeCloudy_design1 0401_smokeCloudy_dissipate1 0401_smokeCloudy_volume1 0401_smoke_chimneyRef 0401_smoke_densityLayer1 0401_smoke_timing1 0401_smoke_timing2 0402_reflxn_nutshell1 0402_reflxn_room1 0402_reflxn_slopeUp 0402_reflxn_surfaceEyeball 0403_contrast_msbExplo 0403_contrast_punchImpact 0404_splash_animation 0404_splash_designs1 0404_splash_sceneDesign1 0404_splash_stages1

BCAFX_Level-05

video

0501_fog_graveyardMist 0501_fog_graveyardMist2 0501_fog_haze 0501_fog_spectral 0501_fog_waterfallMist 0502_majelex_alphelex 0502_majelex_alphelexCycle 0502_majelex_daj_anim 0502_majelex_dal 0502_majelex_design 0503_ignitions 0503_ignitions2.m4a 0503_ignition_design1 0503_ignition_fuseAnim1 0503_ignition_matchAnim1 0503_ignition_refStudy 0503_ignition_torchAnim2 0503_ignition_torchDesign1 0503_matchStrike1 0504_fount_airborneLiquid1 0504_fount_bubblerTreatment 0504_fount_drinkingFountain1 0504_fount_hose_sloMo 0504_fount_stringStrobe 0504_fount_tapOff1

BCAFX_Level-06

video

0601_21_scene_fire 0601_21_scene_layout 0601_21_scene_shadow 0601_21_scene_smoke 0601_21_scene_waterSteam 0602_22_reflxnsAnim 0602_22_reflxnsDesign 0602_22_reflxns_moonAnim 0602_22_reflxns_vidRef2 0603_23_chainRef1 0603_23_ropeDangle1 0603_23_ropeDangle2 0603_23_ropeDesigns1 0604_24_fireAnim1 0604_24_fireAnim2 0604_24_fireDesign1 0604_24_fireTreatment1

BCAFX_Level-07

video

0701_25_bgFX 0701_25_layout 0701_25_reflections 0701_25_ripples 0701_25_ripples_ruined 0701_25_sunRefl 0702_26_animBand 0702_26_animLine 0702_26_designBand 0702_26_designLine 0702_26_treatment 0703_27_aggressive1 0703_27_aggressive2 0703_27_design1 0703_27_design2 0703_27_lazy1 0704_28_anim1 0704_28_design2 0704_28_flowers 0704_28_grasses 0704_28_intro 0704_28_lavenderBreeze 0704_28_swayingGrass 0704_28_whip1

BCAFX_Level-08

video

0801_29_fire 0801_29_layout 0801_29_steam 0801_29_tea 0801_29_treatment 0802_30_anim 0803_31_drool 0803_31_mud 0803_31_paint 0803_31_viscVar 0804_32_cycle1 0804_32_fire2 0804_32_fireAnim1

BCAFX_Level-09

video

0901_33_dust 0901_33_dust2 0901_33_dust3 0903_35_starfield 0904_36_majaqua 0904_36_majaqua2

BCAFX_Level-10

video

1001_37_firelight 1003_39_flask 1003_39_flaskFinal 1003_39_vaseDesign 1004_40_pixieDustAnim 1004_40_pixieDustScene 1004_pixieDust1.m4a

BCAFX_Level-11

video

1001_37_firelight 1003_39_flask 1003_39_flaskFinal 1003_39_vaseDesign 1004_40_pixieDustAnim 1004_40_pixieDustScene 1004_pixieDust1.m4a 1101_41_dirtImpact1 1101_41_dirtImpact2 1102_42_anim1 1102_42_design 1102_42_ref1 1102_42_xSect 1103_43_animation 1103_43_design 1103_43_treatment1 1104_44_layout

BCAFX_Level-12

video

1201_45_moBlur 1201_45_multi 1201_45_strobe 1202_46_butterAnim 1202_46_candleAnim 1202_46_candleDesign 1202_46_faceMelt 1202_46_iceDesign 1202_46_icetl 1202_46_toyMelt 1203_47_beerFoam 1203_47_design 1203_47_design2 1203_47_eggWhites 1203_47_waterfall 1203_47_waterfallFoam 1204_48_anim1 1204_48_anim2 1204_48_anim3 1204_48_design1 1204_48_design2

BCAFX_Level-13

video

1301_49_beach 1302_50_animRoll1 1302_50_designIntro1 1302_50_designRolling1 1303_51_animChop1 1303_51_animChop2 1303_51_designChop1 1304_52_anim3D1 1304_52_anim3D2 1304_52_blender 1304_52_design3D 1304_52_render3D

[Gumroad] BiteyCastle Academy 2dFX Animation Course by Adam Phillips aka chluaid.7z [Gumroad] BiteyCastle Academy 2dFX Animation Course by Adam Phillips aka chluaid_Subtitles.7z

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