Release date:2022, December

Author:Marius Worch & Vincent Koehler

Skill level:Beginner

Language:English

Exercise files:Not Provided

Looking to create cool 3D models and fully understand Blender? Then the Blender Masterclass is the right course for you! In this course, Vincent teaches you everything about the basics/navigation of Blender, modeling, shading, lighting & advanced modeling, rendering & compositing, advanced animation/simulation, motion tracking + VFX, and much more.

So, what will you learn in this course in detail?

Basics: In the first section of the Blender Masterclass, you will learn the basics to navigate the software with ease. You will learn the essential shortcuts, adding/deleting objects, moving objects, and how to set keyframes for animation.

Modeling: Since this course is very practical, you will start modeling in the second section. You will learn the tools in practice, and by the end of this section, you will have modeled a McDonald’s cup.

Shading: You will learn how to create a UV map and apply a texture to your object. After mastering the UV maps, Vincent shows you how to add details to your cup and adjust the surface of your object. Check out some free preview videos to see the quality of the course.

Lighting & Advanced Modeling: In this section, you will learn the difference between realistic and artificial light, such as a softbox. You will learn how to add a background and adjust the environment’s lighting in your scene. Additionally, you will gain more modeling experience as our project continues with the McDonald’s store! The course is very focused on practical learning.

Rendering & Compositing: Now that you have created a complete 3D scene, you want to create a 2D image. You will learn which settings are best for each case and how to edit your image in Blender.

Advanced Animation/Simulation: You can now create cool 3D scenes, but how do you create realistic animation? In this section, you will learn how to make a person do a backflip and how to use different simulation types and Dynamic Paint to animate realistic water.

Motion Tracking + VFX: You will learn how to isolate objects in a video using masks (Rotoscoping). If you use Greenscreen footage, the process is even easier! Then, you will dive into the topic of motion tracking to realistically integrate objects into your scene.

Stylistic Basics: In the stylistic basics section, you will learn some useful tools to maximize your scene’s potential. You will learn to create a dark atmosphere and how to work with the alpha channel.

Nice to knows: Blender has almost endless possibilities to create a scene or animation. We have packed everything that did not fit into the previous sections but is still fun and useful into this section. You can click around and see what interests you. The Stereoscopy function, for example, is very cool!

Helpful Addons, Apps, and Websites: In the last section of the Blender Masterclass, Vincent shows you a lot of useful add-ons for your work with the software. Add-ons can speed up your work with Blender significantly and are very useful. You will learn, for example, how to automatically create a 3D model from a portrait picture.

This course is for anyone who wants to have fun 3D modeling and wants to master the topic from A to Z, step by step. What are you waiting for? Enroll in the Blender Masterclass today, and we’ll see you in the first video.

We look forward to seeing you!

Best regards, Vincent & Marius

01 – Basics

01 – Course Teaser 02 – IMPRTANT Watch this before starting 03 – Intro Basics 04 – Viewport Navigation 05 – Basic Operations Selecting Adding Deleting 06 – The 3 Basic Transformations 07 – The Basics of Animation 08 – Parenting

02 – Modeling

09 – Intro Modeling 10 – Modeling Basics 11 – The most important modeling tools 12 – Modeling tips tricks 13 – Array Curve Modifier 14 – Modeling tips tricks 2 15 – Save Files Automatically Pack Resources 16 – Runde Faces Unterteilen Triangulation 17 – Proportional Editing 18 – Der Boolean Modifier 19 – Modeling Tips und Tricks 3 20 – Transform Orientation und Pivot Points

03 – Shading

21 – Intro Shading 22 – Basic Texturing UV Maps 23 – Texture Painting 24 – Create your own UV Maps 25 – Multiple UV maps on one object 26 – Shader Editor tips tricks 27 – Roughness 28 – Normal Maps vs Displacement 29 – PBR Textures Workflow 30 – Shading with multiple shaders 31 – Index of Refraction 32 – Alpha Channel Shading 33 – Multiple materials on one object 34 – Procedural Texturing 35 – Shading with videos

04 – Lighting Advanced Modeling

36 – Intro Lighting Advanced Modeling 37 – Realistic Lighting with HDRIs 38 – Create your own HDRIs wiht your phone 39 – Create HDRIs in Blender 40 – Camera Settings Interior Basics 41 – Interior Basics size ratios 42 – Modeling of a sofa with Subsurface and Ramesh Modifier 43 – Glass door Archimesh Addon 44 – Modeling with references 45 – Procedural Shading Example office 46 – Interior Design with references 47 – Text Modeling 48 – Modeling with Array and Boolean Modifier 49 – Curve Modeling Curve Modifier 50 – Displacement Modifier 51 – Wireframe Modeling 52 – Sculpting 53 – Why shit textures are powerful

05 – Rendering Compositing

54 – Intro Rendering Compositing 55 – Rendering 56 – Denoising im Compositor 57 – Compositing wiht Render Passes Mist Depth Co 58 – Photo Editing in Blender Compositor

06 – Advanced Animation Simulation

59 – Intro Advanced Animation Simulation 60 – Character Rigging and Animation 61 – Motion Capture Data 62 – Rigid Body Simulation 63 – Cloth Simulation 64 – Soft body simulation 65 – Emitter Particle systems 66 – Hair Partice Systems 67 – Liquid Simulation 68 – Smoke and Fire Simulation 69 – Dynamic Paint Waves 70 – Dynamic Paint Displace 71 – Dynamic Paint

07 – Motion Tracking VFX

72 – Intro Motion Tracking VFX 73 – Rotoscoping in Blender 74 – Greenscreen keying 75 – Tracking Basics 76 – Camera Solving 77 – Lighting Shadow Catcher 78 – Holdout Compositing 79 – Post Production 80 – Add 3D objects to photos with Blender fSpy

08 – Stilistic Basics

81 – Intro Stilistic Basics 82 – Dust particles 83 – Atmospheric haze with Volumetrics 84 – Atmospheric haze with Mist Pass 85 – Pictures with alpha channel 86 – Pixel Art 87 – VHS Look

09 – Nice to knows

88 – Intro Nice to knows 89 – Camera Animation with Curves 90 – Handheld Camera animation 91 – Blender Video Editer 92 – Geometry Nodes 93 – 2D Animation 94 – Freestyle Rendering 95 – Tour Visuals 96 – Stereoscopy 97 – Backrooms Found Footage 98 – Shade your own sky fo stars 99 – Making Of 5 star animation

10 – Helpful Addons Apps and Websites

100 – Intro Helpful Addons Apps and Websites 101 – Extra Objects 102 – ANT Landscape 103 – Saplin Tree Generator 104 – Ivy Generator 105 – Botaniq 106 – Discombobulator 107 – Avatar SDK 108 – Polycam 109 – OUTRO

[Udemy] Blender Masterclass – Learn 3D Modeling from A-Z_Subtitles.7z

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