Release date:2023, March 30

Author:Eddie Faria

Skill level:Beginner

Language:English

Exercise files:Yes

This tutorial series is designed for artists who aspire to enter the competitive video game development industry and need to create a strong portfolio. The course emphasizes the importance of premade assets from Quixel and the Unreal Engine Marketplace to save time and effort in portfolio creation. The tutorial covers several key skills such as visual storytelling, using AI concept art, organizing a vision for presentation, and setting up an exterior environment in Unreal Engine Nanite. Additionally, the course teaches how to work with Lumin Lighting, Fog Atmosphere, post-process, and other tips and tricks for successful Artstation posts. By the end of the course, students will have built an imaginative world with limited resources and time. The course includes a downloadable Unreal Engine environment to facilitate learning. Get this course now to upgrade your portfolio and stand out from the competition!

What will you learn These are five different course descriptions focused on various aspects of digital art and game development. The first course teaches how to use artificial intelligence (AI) to generate a concept and vision based on a few keywords. The second course focuses on mastering outdoor lighting in Unreal Engine and using Lumin Lighting to create stunning scenes that will impress audiences. The third course covers post-processing and color grading techniques to enhance visual aesthetics and achieve the perfect look. The fourth course provides an insider’s guide to rendering and video production to help artists create portfolios that stand out and get noticed by recruiters. Finally, the fifth course is dedicated to conveying a sense of depth in scenes using fog cards. This course offers the ultimate guide to understanding and implementing fog cards effectively.

Requirements

Some basic 3D software knowledge required

Basic working knowledge of Unreal Engine
01 – Introduction

01 – Welcome to PreMade to Pro 02 – Does using premade assets make a good portfolio piece

02 – AI Concept Art

03 – Introduction to AI Concept Art 04 – Using prompts effectively to generate compelling Concept art 05 – Tips and Tricks for easily generating a great AI concept

03 – Building your Level

06 – Constructing the Scene 07 – Clustering Objects 08 – Asset Tinting 09 – Gradient Blending 10 – Depth Distance

04 – Lighting

11 – Fill Lights 12 – Main Shadow Caster 13 – The Skylight 14 – Improving Shadow Quality 15 – Environment Light Mixer 16 – Virtual Shadow Maps 17 – Lighting Tips

05 – Telling a Good Story

18 – Adding Decals 19 – Evidence of Characters 20 – Fog Cards 21 – The Skybox 22 – Working With Cameras

06 – Post Process

23 – Post Process Overview 24 – Photoshop Color Grading

07 – Final Portfolio Presentation

25 – Taking High Resolution Screenshots 26 – Rendering a portfolio Video 27 – Creating Portfolio Thumbnails

01 – READ-ME-FIRST-Course-Resourses.7z [Udemy] PreMade to Pro – Craft a Winning Portfolio Piece in Unreal by Eddie Faria.7z.001.rar [Udemy] PreMade to Pro – Craft a Winning Portfolio Piece in Unreal by Eddie Faria.7z.002.rar [Udemy] PreMade to Pro – Craft a Winning Portfolio Piece in Unreal by Eddie Faria.7z.003.rar [Udemy] PreMade to Pro – Craft a Winning Portfolio Piece in Unreal by Eddie Faria.7z.004.rar [Udemy] PreMade to Pro – Craft a Winning Portfolio Piece in Unreal by Eddie Faria.7z.005.rar [Udemy] PreMade to Pro – Craft a Winning Portfolio Piece in Unreal by Eddie Faria.7z.006.rar [Udemy] PreMade to Pro – Craft a Winning Portfolio Piece in Unreal by Eddie Faria.7z.007.rar [Udemy] PreMade to Pro – Craft a Winning Portfolio Piece in Unreal by Eddie Faria.7z.008.rar [Udemy] PreMade to Pro – Craft a Winning Portfolio Piece in Unreal by Eddie Faria_Subtitles.7z

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