Release date:2020, November

Duration:08 h 51 m

Author:Alberto Comper

Skill level:Beginner

Language:Italian

Exercise files:Yes

Today, more than ever, the market demands creative professionals and designers to have the ability to develop user interfaces and user experiences for mobile applications and websites. To meet this need, Adobe, the leading company that created Photoshop and Illustrator, has developed a specific application for UX/UI design from scratch: Adobe XD.

In this course, Gaia Zuccaro and Alberto Comper, respectively UI & Interaction Designer and Digital Media Evangelist, will teach you step by step how to use Adobe XD from scratch (and also some specific tools from Adobe Photoshop CC), and then apply it conceptually in the development of UX/UI design through the acquisition of fundamental concepts in this branch of visual communication. By the end of the course, you will be able to successfully develop your first interactive design projects.

What’s new: We have revamped almost all of the lessons using new recording techniques for better video/audio quality, but most importantly, we have updated the content, including new topics, to ensure that the course materials are consistent with the current version of Adobe XD, and take the opportunity to illustrate its new features and functionalities (which are quite a few).

What you will learn:

The use of Adobe XD for designing and prototyping web and mobile applications.

Fundamental concepts for developing user interface and user experience of applications.

Designing a prototype of a mobile app to present to clients.
1. Introduzione

01. Cosa è Adobe XD 02. Panoramica dell’interfaccia utente

2. Strumenti di Design

01. Le artboards 02. Griglie e linee guida 03. Guide sensibili 04. Importazione di contenuti da altre applicazioni 05. Primitive grafiche e riempimenti 06. Allineamento e distribuzione 07. Il pennino 08. Plug-In 09. Inserire e modificare il testo 10. Organizzazione degli oggetti e funzione dei livelli 11. Griglie ripetitive 12. Creazione e gestione degli assets colori e stili di carattere 13. Creazione e gestione degli assets components 14. Documenti locali e nella Cloud 15. Linked assets 16. Responsive resize 17. Padding 18. Style guide e Kit UI

3. Prototipazione

01. Stabilire le interazioni tra elementi di design 02. Anteprima delle interazioni su mobile 03. Animazioni automatiche tra le pagine 04. Overlay 05. Drag 06. Components states 07. Usiamo i components per animare un grafico 08. Combinazione di transizioni 09. Condivisione del prototipo 10. Esportazione degli assets

4. Adobe Photoshop CC Strumenti per il design di UxUi

01. Conversione dei file di Photoshop in XD 02. Tavole da disegno 03. Linee guida 04. Guide sensibili 05. Forme vettoriali 06. Oggetti avanzati collegati 07. Vantaggi degli oggetti avanzati vettoriali 08. Oggetti avanzati vettoriali collegati 09. Esportazione 10. Generator

5. Teoria ed applicazione di UxUi Design a cura di Gaia Zuccaro

01. Gaia Zuccaro UI & Interaction Designer 02. Ux is not Ui 03. Principi di Gestaltica 04. Pattern Ui 05. Sviluppiamo un linguaggio 06. Workflow per una buona progettazione 07. Definiamo il ritmo 08. Tipografia 09. Colore 10. Abbasso il Lorem Ipsum

[Udemy] UxUi Design theory and practice with Adobe XD (Teoria e pratica di UxUi Design con Adobe XD – Italian, Eng sub)_Subtitles.7z

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