Release date:2017, September 29
Duration:04 h 30 m
Author:Andy Needham
Skill level:Beginner
Language:English
Exercise files:Yes
Cinema 4D R19 Essentials: Motion Graphics introduces intermediate artists to the Cinema 4D workflow. If you’re new to Cinema 4D, please check out Learning Cinema 4D R19, which starts at the very beginning and introduces you to how the software works.
Here, learn key foundational concepts, such as spline modeling, lighting, and materials, which are crucial to understanding exactly how this 3D application functions. Instructor Andy Needham covers practical techniques for extruding shapes; working with MoGraph tools such as Cloners and Effectors; and adding lighting and camera views for fully realized 3D motion graphics. Plus, find out how to integrate assets from Adobe Illustrator, composite multipass renders with the After Effects and C4D workflow, and use the Takes System to try different materials and settings and export your projects in the exact sizes and resolutions you need.
Topics include: Setting up scenes Modeling with splines Using Illustrator files in C4D Extruding depth and detail Animating in the Timeline Creating clones Using Effectors Lighting motion graphics Applying materials Creating animated materials Compositing multipass renders in After Effects Rendering motion graphics in C4DIntroduction
Welcome 40s
What this course is and isn’t 1m 18s
Exercise files 2m 18s
New features highlighting 1m 39s
1. What Are Motion Graphics?What are motion graphics? 3m 50s
How do motion graphics artists use Cinema 4D? 2m 6s
Big picture concepts 7m 50s
Examples of work 3m 44s
2. Setting Up a Project for Motion GraphicsStarting a scene for the first time 8m 49s
Workflow tips 11m 33s
Create a start scene 3m 8s
3. Working with SplinesWhat are splines? 5m
Working with parametric spline primitives 6m 52s
Creating and manipulating splines 10m 4s
Build complex shapes with spline masks 7m 31s
Creating geometry with splines 7m 29s
Working with Adobe Illustrator files 2m 46s
Import and clean up Illustrator files 1m 33s
Extrude to add depth and detail 4m 1s
4. Working with the TimelineWhat is the Timeline? 7m 17s
F-curve manipulation 5m 10s
Create a logo wipe 3m 29s
Create a camera animation 3m 51s
Copying and offsetting keyframes 2m 26s
Moving animated objects 3m 5s
Working with sound 4m 48s
5. The Power of MoGraphWhat is MoGraph? 2m 32s
Creating clones 6m 4s
Using Effectors 8m 31s
Deforming objects with Effectors 2m 57s
Other MoGraph objects 10m 32s
Offset animation with the Step effector 3m 34s
Enabling objects to be animated with MoGraph 3m 35s
Breaking objects into pieces 4m 24s
6. Lighting for Motion GraphicsHow do lights work? 3m 26s
Using different types of shadow 4m 2s
Adding falioff for realistic lighting 2m 36s
Scene lighting 3m 10s
Creating a basic light setup 6m 48s
7. Materials for Motion GraphicsWhat are materials? 4m 31s
Create and apply materials 3m 33s
Working with selections 4m 21s
Manipulating materials on objects 5m 58s
Working with reflective materials 3m 53s
Create a bumpy greeble texture 4m 48s
Add detail with pattern shaders 2m 2s
Animating animated materials 4m 43s
8. Rendering and Compositing for Motion GraphicsThe motion graphics pipeline 42s
Compositing tags 5m 57s
Common render settings 4m 42s
Set up multipass renders 7m 11s
Set up takes 4m 27s
Create previews renders 5m 19s
What is Cineware? 3m 56s
The AEC workflow 6m 30s
9. ChallengeChallenge overview 2m 17s
Solution 9m 49s
Conclusion Next steps 1m 39s001 Welcome 002 What this course is and isn’t 003 Exercise files 004 New features highlighting 005 What are motion graphics_ 006 How do motion graphics artists use Cinema 4D_ 007 Big picture concepts 008 Examples of work 009 Starting a scene for the first time 010 Workflow tips 011 Create a start scene 012 What are splines_ 013 Working with parametric spline primitives 014 Creating and manipulating splines 015 Build complex shapes with spline masks 016 Creating geometry with splines 017 Working with Adobe Illustrator files 018 Import and clean up Illustrator files 019 Extrude to add depth and detail 020 What is the Timeline_ 021 F-curve manipulation 022 Create a logo wipe 023 Create a camera animation 024 Copying and offsetting keyframes 025 Moving animated objects 026 Working with sound 027 What is MoGraph_ 028 Creating clones 029 Using Effectors 030 Deforming objects with Effectors 031 Other MoGraph objects 032 Offset animation with the Step effector 033 Enabling objects to be animated with MoGraph 034 Breaking objects into pieces 035 How do lights work_ 036 Using different types of shadow 037 Adding falloff for realistic lighting 038 Scene lighting 039 Creating a basic light setup 040 What are materials_ 041 Create and apply materials 042 Working with selections 043 Manipulating materials on objects 044 Working with reflective materials 045 Create a bumpy greeble texture 046 Add detail with pattern shaders 047 Animating animated materials 048 The motion graphics pipeline 049 Compositing tags 050 Common render settings 051 Set up multipass renders 052 Set up takes 053 Create previews renders 054 What is Cineware_ 055 The AEC workflow 056 Challenge overview 057 Solution 058 Next steps Ex_Files_Cinema4D_R19_EssT_MG.rar


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