Release date:2019, March 18

Duration:07 h 12 m

Author:Chad Perkins

Skill level:Beginner

Language:English

Exercise files:Yes

In the 13-part Creating a Short Film series, filmmaker Chad Perkins showcases what it actually takes to create a short film—from the brainstorming stage, all the way until opening night. In this installment of the series, Chad focuses on VFX, detailing how to use key tools like After Effects (AE) and Mocha Pro to create a compelling, believable world for your film. He covers the basics of compositing and keying, goes over how to remove objects with both AE and Mocha Pro, and discusses how to make CG scenery. Plus, learn how to create an aerial shot, rotoscope your characters, shoot with an awareness of post, and more.

Topics include:

Approximating believable realities

Creating a great key

Keying impossible shots

Tracking in After Effects (AE)

Removing objects with AE and Mocha Pro

Making CG scenery

Creating an aerial shot

Preparing a Cinema 4D file for AE compositing

Rotoscoping characters

Shooting VFX shots

00 Introduction 01 About this training series 02 The Assurance 03 Introduction to this course 04 About the third-party plugins used 05 Dealing with the exercise files

01 The World of VFX 06 Understanding compositing 07 An overview of creating computer-generated (CG) images 08 Approximating believable realities 09 Making things perfectly imperfect

02 Creating a Great Key 10 Intro to keying – Keylight 11 Intro to keying – Primatte 12 Tips for pulling a great key 13 Keying fine details 14 Creating a luma key 15 Keying impossible shots 16 Getting perfect edges 17 Painting the alpha channel

03 Motion Tracking and Other Core Skills 18 Combining takes for the best performance 19 Tracking in After Effects (AE) 20 Tracking in Mocha 21 Removing blemishes digitally 22 Removing objects with After Effects, part 1 23 Removing objects with After Effects, part 2 24 Removing objects with Mocha Pro

04 Creating CG Worlds 25 Making CG scenery 26 An overview of VUE xStream 27 Creating canyons in VUE xStream

05 Creating the Aerial Shot 28 Creating a plan and shooting the footage 29 Making the campfire elements 30 Creating glowing embers 31 Cleaning up the footage 32 Combining the elements, part 1 – Assembling 33 Combining the elements, part 2 – Compositing 34 Making the smoke trail in Trapcode Particular 35 Changing the time of day

06 Creating the Helmet Shot 36 Why did we create this shot 37 Using normal maps on Golhatns helmet 38 Modeling the candlesticks 39 Creating the melted candles 40 Adding materials to the objects 41 Lighting the scene 42 Preparing the Cinema 4D file for AE compositing 43 Creating flickering candlelight with Particular 44 Adding depth of field in After Effects 45 Enhancing the smoke in the scene 46 Adjusting the mood by changing the color

07 Rotoscoping Out Characters 47 Creating a strategy 48 Finding or making a clean plate 49 Rotoscoping out the characters 50 Polishing the composite

08 Creating the Finale Scene 51 Examining the plan for the scene 52 Editing the VUE renders 53 Creating matte paintings 54 Art directing footage of clouds 55 Understanding focal length and lens properties 56 Compositing with smoke and fog 57 Anatomy of shot 13 58 Animating Golhatn in Cinema 4D and After Effects 59 Animating subtle camera moves in post

09 Shooting Visual Effects (VFX) Shots 60 Should you shoot VFX outdoors or indoors 61 Shooting an even green screen 62 Using practical lights to supplement VFX 63 Shooting with an awareness of post 64 Using a VFX supervisor

10 Conclusion 65 Getting better at visual effects 66 Previewing the next course 67 Final thoughts

Exercise_files_Chapter_03-09.7z Media_Files.zip

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