Release date:2020
Author:Cameron Davis
Skill level:Beginner
Language:English
Exercise files:Yes
In this first of two titles, Cameron Davis discusses character design at its most fundamental. He begins with basic design theory, color and shape, and shows how to use them to visually tell a story with a character. Beginning with a loose story, Cameron takes you through his thought process when designing for games or animation. From brainstorming to loose sketching, reference gathering and silhouette studies, Cameron shows all the stages of ideation and ends with a finished line drawing that is ready for color.
In this second of two titles, Cameron Davis discusses how he brings a character to life by fleshing out the design in Adobe Photoshop®. Not merely coloring, the design continues to evolve in the digital stage. Cameron takes you step-by-step through this process, covering Photoshop techniques, color studies and color theory, and understanding the psychology of audience reaction.
Volume 1 cdv01_ch01 cdv01_ch02 cdv01_ch03 cdv01_ch04 cdv01_ch05 cdv01_ch06 cdv01_ch07 cdv01_ch08 cdv01_ch09 cdv01_ch10 cdv01_ch11 cdv01_ch12 cdv01_ch13 cdv01_ch14 cdv01__intro
Volume 2 cdv02_ch01 cdv02_ch02 cdv02_ch03 cdv02_ch04 cdv02_ch05 cdv02_ch06 cdv02_ch07 cdv02_ch08 cdv02_ch09 cdv02_ch10 cdv02__intro


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