Release date:2021

Author:Sushil Kumar Lawaniya

Skill level:Beginner

Language:English

Exercise files:Yes

Architectural visualization is the skill needed in every architecture and property development business. Why? Because architects need them to present their designs and property developers need them to make sale. The demand is very high yet not many people willing to master it; thinking it’s a complicated stuff to master. Well not anymore! This course will teach you effectively how to create beautiful 3D architectural visualization using 3DS MAX and Arnold renderer with just a fraction of time usually needed.

This course is designed for a complete beginner so no prior experience is needed. On the other hand seasoned 3DS MAX users can still benefit from this course as we’ll be covering more specific topics in this course such as Arnold renderer and post-processing with Photoshop.

First we’ll cover the fundamental stuff in 3DS MAX. Then we move on to different 3D modeling techniques. We’ll cover a lot of exercise projects designed to develop your skill step-by-step. After that we’re going to deepen our knowledge to lighting, material and rendering using Arnold rendering engine. Our final project is to build an interior scene from scratch; from modeling, texturing, lighting, rendering and finally retouch it in Photoshop.

01 Introduction of 3ds Max 001 Introduction of 3ds Max Pt. 01 002 Introduction of 3ds Max Pt. 02 003 Introduction of Standard Primitives 004 Extended Primitives Pt 01 005 Extended Primitives Pt 02 006 Shapes in 3ds Max Pt. 01 007 Shapes in 3ds Max Pt. 02

02 Spline Modeling 008 Set Reference Image in viewport 009 Lathe Modifier (Chess Pawn Modeling) 010 Attach Tool, Refine Tool, Break Tool, Detach Tool and Affect Pivot Only Tool 011 Fillet and Chamfer Tools 012 Trim-Extend Modifier, Extrude Modifier and Shell Modifier 013 Loft tool 014 Extrude Modifier 015 Sweep Modifier 016 Surface Modifier ( Knight Modeling ) 017 Chair and Table Modeling in 3ds Max Pt 01 018 Chair and Table Modeling in 3ds Max Pt 02

03 Poly Modeling 019 Poly Modeling Introduction 020 Edit Poly Selection 021 Attach and Detach Tool 022 Creating Doors in 3ds Max 023 Connect, Cut and QuickSlice Tool 024 Extrude Tool, Hinge From Edge Tool. Extrude Along Spline Tool Tool 025 Bridge and Connect tool

04 Floor Plan Modeling 027 Copy, Instance, Reference, Mirror Tool and Spacing Tool 028 Boolean Tool in 3ds Max 029 Unit Setup and Grid Spacing 030 Set Project Folder and Import AutoCad File 031 Wall and Stair Creation in 3ds Max 032 Creating Wall in 3ds max 033 Main Gate and Railing Modeling 034 Boundary Wall and Slab Modeling 026 Bevel tool and Insert tool in 3ds Max

05 Texturing and Lighting with Arnold 035 Introduction of Arnold 036 Arnold Render Settings. Optimization 037 Quad Light Parameters 038 Spot and Distant light 039 Environment Lighting 040 Environment by Skydom Light 041 Arnold Material Parameters 042 Arnold Metal and Glass Materials 043 Wireframe Rendering in Arnold

[Udemy] 3ds Max Training for Beginners V.2021_Subtitles.7z [Udemy] 3ds Max Training for Beginners V.2021.7z

  Channel    and      Group

下载说明:用户需登录后获取相关资源
1、登录后,打赏30元成为VIP会员,全站资源免费获取!
2、资源默认为百度网盘链接,请用浏览器打开输入提取码不要有多余空格,如无法获取 请联系微信 yunqiaonet 补发。
3、分卷压缩包资源 需全部下载后解压第一个压缩包即可,下载过程不要强制中断 建议用winrar解压或360解压缩软件解压!
4、云桥网络平台所发布资源仅供用户自学自用,用户需以学习为目的,按需下载,严禁批量采集搬运共享资源等行为,望知悉!!!
5、云桥网络-CG数字艺术学习与资源分享平台,感谢您的关注与支持!