Release date:2021, March 17

Author:JSFILMZ Entertainment

Skill level:Beginner

Language:English

Exercise files:Yes

So today i will share with you my very first paid course that i call Learn Unreal Engine 4 for Filmmaking Beginners Edition. This course is for you guys out there who are wanting to try unreal engine for the very first time. In 1 hour and 40 minutes you will go from installing unreal engine 4 to exporting your very first animation in unreal engine 4. This course is a 0 to hero meaning you will go from knowing nothing inside unreal engine to being able to export a cg animated movie. Some of the topics we will cover will be the epic marketplace,importing animations,retargeting animations,manipulating cg in blender and reimport it back to unreal,working with cameras,using the cinematic sequencer,working with hair groom assets,ray tracing,movie render queue i mean i can go on and on.I covered alot of stuff in this short course. And best of all, we will not be using any blueprints whatsoever. Lastly, i tried my best to only use free assets so you guys can follow along but I did purchase an animation to use for this tutorial to spice things up and I bought hair as well but dont worry i used free animations too. Like always, thank you all for the support and good luck with your unreal engine journey.

Table of Contents

Introduction & Part 1:

1. Installing Unreal Engine 4.

2. Downloading Assets from the Marketplace

3. Creating a project

4. Loading downloaded assets to the project

5. Exporting FBX Files

6. Downloading Blender (free software)

7. Importing FBX in Blender then exporting back to Unreal Engine 4

Part 2:

1. Discussing the Skeleton System

2. Retargeting free Animations/fixing issues

3. Creating a cinematic sequencer

4. Loading animations in sequencer

Part 3

1. Adding cameras

2. Working with cameras

3. Purchasing hair asset [Optional]

4. Enabling Groom Plugin

5. Importing Hair asset

Part 4.

1. Working with Groom Hair Asset

2. More camera settings (manual focus,guides)

3. Loading paid animation [Optional]

4. Binding weapon to characters

5. More camera cuts more camera shake

Part 5.

1. Movie render queue

2. Enabling Raytracing

3. Looking at final video in Resolve [Optional]

4. Quick comparison of non-ray traced export vs ray traced.

5. The end.

下载说明:用户需登录后获取相关资源
1、登录后,打赏30元成为VIP会员,全站资源免费获取!
2、资源默认为百度网盘链接,请用浏览器打开输入提取码不要有多余空格,如无法获取 请联系微信 yunqiaonet 补发。
3、分卷压缩包资源 需全部下载后解压第一个压缩包即可,下载过程不要强制中断 建议用winrar解压或360解压缩软件解压!
4、云桥网络平台所发布资源仅供用户自学自用,用户需以学习为目的,按需下载,严禁批量采集搬运共享资源等行为,望知悉!!!
5、云桥网络-CG数字艺术学习与资源分享平台,感谢您的关注与支持!