Release date:2021, May 9

Author:Digital Saucer Studio

Skill level:Beginner

Language:English

Exercise files:Yes

Creating a Photorealistic Render in Keyshot

Learn to create realistic renders in Keyshot.

First learn how to create a 3D model in Maya using Maya’s powerful modeling tools.

This course is a step-by-step process that is easy to follow.

I explain the process of creating a 3D beer bottle by showing you how to model it in Maya.

Some of the more common modeling tools you will learn are:

Bevel Tool

Multi-Cut Tool

Extude Tool

NURBS modeling tools

You will also learn the difference between modeling a low resolution mesh and how to convert it to a dense mesh using the SMOOTH TOOL.

Next, you will learn how to use Maya’s UV editing tools to create UV maps for the bottle.

I will cover the core concepts of UV mapping and how to create proper UVs

UV Mapping techniques include:

Projections

UV layout

Texel Density

Unfold UVs

Then you will learn how to export the mesh in Maya and how to import it in Keyshot.

Finally, we will go into Keyshot and learn how to use this amazing render application to create a realistic render of the beer bottle.

In the keyshot part of the course, you will learn how to use various materials and textures, labels and lighting techniques to create a beautifully rendered image. The techniques include:

Materials

HDRI Lighting

Material Editor

Material Nodes

Render Settings

This course is designed for students who wish to learn how to create simple models in Maya, and how to use Keyshot to render professionally looking 3D models.

1. Introduction 1. Promo 2. Briefing

2. Modeling 01. 03. Creating a New Project 02. 04. Setting Up the Image Plane 03. 05. Modeling Using a Cylinder Part 1 04. 06. Modeling Using a Cylinder Part 2 05. 07. Modeling Using a Cylinder Part 3 06. 08. Adding Details to the Bottle Part 1 07. 09. Adding Details to the Bottle Part 2 08. 10. Adding Details to the Bottle Part 3 09. 11. Creating the Bottle Hole 10. 12. Creating Thickness Part 1 11. 13. Creating Thickness Part 2 12. 14. Creating Thickness Part 3 13. 15. Creating Thickness Part 4 14. 16. Creating the Dome on the Bottom 15. 17. Bend Deformer 16. 18. Creating the Bottle Cap Part 1 17. 19. Creating the Bottle Cap Part 2 18. 20. Creating the Bottle Cap Part 3 19. 21. Creating the Bottle Cap Part 4 20. 22. Positioning the Bottle Cap 21. 23. Creating the Bottle with NURBS Part 1 22. 24. Creating the Bottle with NURBS Part 2

3. UV Mapping 01. 25. UV Mapping the Bottle Part 1 02. 26. UV Mapping the Bottle Part 2 03. 27. UV Mapping the Bottle Part 3 04. 28. UV Mapping the Bottle Part 4 05. 29. UV Mapping the Bottle Part 5 06. 30. UV Layout 07. 31. Creating the Liquid (Beer) 08. 32. Preparing the Bottle for Export to Keyshot

4. Keyshot 01. 33. Creating the Bottle Cap Material 02. 34. Creating the Liquid Material 03. 35. Creating the Glass Material 04. 36. Creating Water Droplets 05. 37. Creating Water Streaks 06. 38. Adding Color to Number Node 07. 39. Adding a Displacement Node 08. 40. Adding the Labels 09. 41. Correcting the Water Droplets 10. 42. Adding Water Droplets Over the Label 11. 43. Creating a New Environment and Camera 12. 44. Tweaking the Displacement and Bump Depths 13. 45. Adding More Water Droplets 14. 46. Adding a Pin (Light) 15. 47. Playing with Lighting and Image 16. 48. Final Render Part 1 17. 49. Final Render Part 2 18. 50. Photoshop

  Channel    and      Group

下载说明:用户需登录后获取相关资源
1、登录后,打赏30元成为VIP会员,全站资源免费获取!
2、资源默认为百度网盘链接,请用浏览器打开输入提取码不要有多余空格,如无法获取 请联系微信 yunqiaonet 补发。
3、分卷压缩包资源 需全部下载后解压第一个压缩包即可,下载过程不要强制中断 建议用winrar解压或360解压缩软件解压!
4、云桥网络平台所发布资源仅供用户自学自用,用户需以学习为目的,按需下载,严禁批量采集搬运共享资源等行为,望知悉!!!
5、云桥网络-CG数字艺术学习与资源分享平台,感谢您的关注与支持!