Release date:2021

Author:Garrett Fry

Skill level:Beginner

Language:English

Exercise files:Yes

In this lecture, Garrett Fry demonstrates the entire process of how to create a 3D matte painted and projected environment, including modeling, texturing, lighting, rendering, painting, projecting and compositing. Garrett thoroughly discusses how to approach, problem solve and plan complex 3D projection based Matte Paintings using Maya, Nuke and Mari. He shares his techniques for developing an efficient Matte Painting workflow, incorporating photogrammetry into a Matte Painted environment and creating projection setups in multiple software packages. Using the latest Matte Painting techniques used in the film industry, this advanced lecture is designed for both aspiring and experienced artists.

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