Release date:2021

Author:Stefano UnreaLab team

Skill level:Intermediate

Language:English

Exercise files:Yes

In this class we’ll see how to master smoke and fire simulations in Blender, and as an exercise we’ll create a simulation of an asteroid falling on a city.

So, we’ll also see how to create a city in a very simple way and how to manage rigid bodies physics.

Finally, we’ll see how to create a proper fire shader and how to use attributes to have more flexibility in the fine tuning of the material.

I assume that you have a basic knowledge of Blender,

as I won’t go in much details for every single operation.

This class wants to go straight to the point of how to create and manage simulations in Blender, giving you a quick guide and reference for you next simulations.

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