Release date:2021

Duration:02 h 16 m

Author:Aniket Rawat

Skill level:Beginner

Language:English

Exercise files:Yes

What Will I Learn?

Learn to create Highly Realistic Models using Blender and Substance

Learn Poly Modelling in Blender

Learn to texture assets in Substance Painter

Learn to create a prop from Start to Finish

Learn to use Smart Materials and Masks

Requirements

A computer and basic understanding of Blender and Substance Painter

Blender(Free)

Substance Painter(30 day trial or get the Student License version for Free)

Description Hi everyone, My name is Aniket Rawat and I am a 3D artist who likes to create realistic and high quality 3D props and assets. In this course, I will take you through the entire process of creating a Vintage Camera from Start to Finish.

We will start with modelling the Camera in Blender and we will make use of Poly-modelling and Hard Surface techniques and learn a lot about modifiers such as Boolean, Bevel etc. We will learn how to solve various glitches and shading issues that occur while working with Booleans.

Then after that we will export our model to Substance Painter and start by baking mesh maps for our model, after that we will start to texture our model. We will learn how to create realistic textures for our models by using different features in Substance like Smart Masks, Smart Materials etc.

After we finish with texturing in Substance Painter we will take our model back to Blender and render it. We will setup the material, lighting and the camera. We will also learn how to use HDRIs. I will be rendering the scene using Cycles.

This course is for everyone who has a basic understanding of Blender and Substance Painter and wants to upgrade their skillset

Who is the target audience? Any type of Blender/Substance user who wants to increase their skill level

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