Release date:2019

Author:Bishoy Khalifa

Skill level:Beginner

Language:English

Exercise files:Yes

Course Description In this online course, the viewer will learn how to use Houdini to build a solver that can be used to simulate soft bodies based on the default grains solver; In this case we will use the solver to tear up a piece of cloth.

Who is this tutorial for? This course has been designed for artists with intermediate knowledge of Houdini and somewhat comfortable with VEX scripting.

What will I learn in this tutorial? After viewing this course, people can expect to be able to create and control attributes to manipulate the behavior of soft bodies, produce a detailed and realistic cloth tearing simulations, be familiar with PBD techniques that are used right now in most mainstream movies and TV shows.

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