Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace –Rain Thunder System 雨雷系统 大小:43M
暴雨、雷声、ScreenFX系统

有了这个包,你可以在你的游戏中实现一个动态的雨系统。雨的粒子和声音也将被激活,世界的湿度将逐渐增加。雨停后,那里的环境会在短时间内变干。

根据雨势(大/小)会出现雷电和薄雾。此外,水滴和漏水将开始出现在屏幕上或播放器摄像头的表面。

包括:

1个演示地图示例
技术细节
特点:

暴风雨天气

下雾
蓝图数量:3

输入:键盘

支持的开发平台:

Windows:是的

麦克:是

标签
粒子环境材料蓝图







With this pack, you can implement a dynamic rain system to your game. The rain particles and sounds will also be activated and the wetness of the world will be gradually increased. After the rain is stopped, the environment there will be dried within a short period of time.

Thunder and Mist will appear according to rain level (Heavy/Light). Also the water droplets and leaks will start to appear on the screen or the surface of player camera.

Includes:

1 Example DemoMap
技术细节
Features:

Stormy Rainy Weather
Thunder
Mist
Number of Blueprints: 3

Input: Keyboard

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: Link

Support: charith@arimaclanka.com

For Complete Tutorial Series: Link

标签
PARTICLESENVIRONMENTSMATERIALSBLUEPRINTS

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