持续时间12h 包含项目文件 1920X1080 MP4 大小:10G 语言:英语

标题:古姆路——设计、建模和纹理化飞机
信息:
我们很高兴为您带来一个由专家车辆建模师和首席艺术家安德烈亚斯·埃泽利厄斯教授的教程。在与Levelup的合作中。数字,安德烈亚斯分享了他关于如何创建科幻飞机的完整工作流程。

安德烈亚斯首先解释了他设计飞机的方法以及他是如何组织他的参考资料的。他向您介绍了他在玛雅建模不同阶段的AAA技术和技巧,并涵盖了他的紫外线贴图、烘焙、绘画和渲染过程。安德烈亚斯的教程全面展示了一个行业老手如何为游戏和电影创建高质量的模型。

在本教程结束时,您将完全理解安德烈亚斯是如何从头到尾构建和执行一个项目的。

使用的软件

玛雅

–实体画家

Duration 12h Project Files Included MP4

Info:
We’re excited to bring you a tutorial by expert vehicle modeler and Principal Artist at EA Dice, Andreas Ezelius. In this collaboration with Levelup.Digital, Andreas shares his full workflow on how to create a sci-fi aircraft.

Andreas begins by explaining his approach to designing an aircraft and how he organizes his references. He walks you through his AAA techniques and tips for the different phases of modeling in Maya, and covers his UV mapping, baking, painting, and rendering processes. Andreas’ tutorial is a comprehensive demonstration of how an industry veteran creates a high quality model for games and film.
Gumroad – Designing, Modeling, and Texturing an Aircraft by Andreas Ezelius Complete
By the end of this tutorial, you will have a full understanding of how Andreas structures and executes a project from start to finish.

Software Used

– Maya

– Substance Painter

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