了解如何在UE5中制作类似动作RPG近战系统的第三人称灵魂,我已经把你需要建立一个近战系统的所有东西放在一个地方了!这个课程将从A-Z开始讲述如何建立一个与敌人的近战系统,一个连击系统,一个耐力系统,健康条,躲闪等等。课程概述学习完本课程后,你将拥有在虚幻引擎5中构建近战系统的完整路线图。How To Make A Melee Combat System In Unreal Engine 5

本课程将包含多个章节,涵盖一系列主题:如何制作一个动态瞄准系统。如何打造出像游戏那样经典的灵魂们的近战战斗系统?你将学习如何制作一个连击系统,健康条,耐力条,当玩家做一些动作时,比如冲刺,格挡,攻击和躲闪,它们会被耗尽。在课程结束时,你应该很好地理解了如何使用行为树来制造敌人。首先我们将编写一个骷髅敌人来进行近战攻击,然后我们将制作一个巨魔Boss来进行远程投射攻击和近距离近战攻击。里面有什么?简介2 .创建目标系统3。建立战斗系统。创造一个骷髅敌人5。玩家角色系统6。创建Boss7。为游戏增添光彩在本课程中你将学到什么培养你对虚幻引擎的理解在本课程中,我们使用虚幻引擎中的各种工具来帮助构建这个游戏项目,通过学习本课程,你将更好地理解如何使用不同的工具来帮助构建你的游戏。UE5可以用于各种事情,而不仅仅是游戏的高端图形。您还在等什么,赶快行动起来,报名参加今天的课程吧!

由Uisco Dev创建
MP4 |视频:h264,1280×720 |语言:英语+中英文字幕(云桥网络机译)5小时6小分钟|大小:5 GB 含课程文件


你会学到什么
从零开始建立一个近战战斗系统,包括定向滚动、阻挡和更多功能
使用行为树制造远程和近战攻击的敌人
了解如何创建动态目标系统
发展你对虚幻引擎动画系统的理解
了解如何创建组合系统
学习如何用投射和近战攻击创造一个Boss敌人
了解如何使用虚幻引擎的动画系统

要求
能够运行虚幻引擎的PC。对虚幻引擎有基本了解。了解如何在视口中移动以及如何创建蓝图类。

这门课程是给谁的
对学习如何在UE5中制作近战战斗系统感兴趣的初级或中级游戏开发


Learn how to make a third person souls like action RPG melee combat system in Unreal Engine 5

What you’ll learn
Build a melee combat system from complete scratch with directional rolling, blocking and more
Create enemy A.I with ranged and melee attacks using behaviour trees
Learn how to create a dynamic targeting system
Develop your understanding of Unreal Engine’s Animation system
Learn how to create a combo system
Learn how to create a Boss Enemy with a projectile and melee attack
Learn how to use Unreal Engine’s Animation system

Requirements
A PC Capable of Running Unreal Engine. Have a basic understanding of Unreal Engine. Know how to move around the viewport and how to create blueprint classes.

Description
This Course In A NutshellI’ve put everything you need to build a melee combat system in one place!This course will go from A-Z on how to build a melee combat system with enemies, a combo system, a stamina system, health bars, dodging and more.Course OverviewAfter taking this course you’ll have the complete roadmap to build a melee combat system in Unreal Engine 5.This course will contain multiple chapters which will cover a range of topics:How to make a dynamic targeting system.How to create a melee combat system like the classic souls like games. You will learn how to make a combo system, health bar, stamina bar which will be drained when the player does actions, such as sprinting, blocking, attacking, and dodging.By the end of the course you should have a good understanding on how to make enemy A.I using behaviour trees.First we will code a skeleton enemy which will do melee attacks and then we will make a Troll Boss which will be able to do both long range projectile attacks and close range melee attacks.What’s Inside1.Introduction2.Creating A Targeting System3.Setting Up The Combat System4.Creating A Skeleton Enemy5.Player Character Systems6.Creating A Boss7.Adding Polish To The GameWhat will you learn in this courseDevelop Your Understanding of Unreal EngineIn this course we use a variety of tools inside of Unreal Engine to help build this game project, by taking this course you will get a better understanding of how you can use different tools to help you build your game. Unreal Engine 5 can be used for a variety of things not for just high end graphics for games.What are you waiting for, scroll up and enrol in the course today!

Who this course is for
A beginner or intermediate game developer who is interested in learning how to make a melee combat system in Unreal Engine

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