Release date:2019, February

Author:Brantley Brumley

Skill level:Beginner

Language:English

Exercise files:Yes

Learn

Use Blender 3D, from installation to masterful 3D art Go step by step from Blender to game, or Blender to 3D print, or Blender to movie screen! Create the Base Mesh for the objects you want to create Sculpt using MultiRes modifier and Dynamic Topology sculpting Understand the pros and cons of both methods See the importance of Re-Topology, which is especially important in the gaming industry Unwrap and texture your new 3D model by bringing it to life with some color Rig a character to prepare it for animation, and give it some bones Export and create Texture maps to bring your creation from Blender 3D to the world

About

So, you’ve seen the latest movies and video games and want to be part of the action. Maybe you’re an indie game developer who needs some cool assets for your project, or an artist looking to branch out into the ever-growing 3D industry. Well, you can! 3D modeling is easier than you think and you can start creating your own art.This course will show you the tools and skills necessary using the free Blender 3D software. And the best part is you’ll be creating in real time, as well as learning everything you need to know on your path to 3D artistry! This course will take you from A-Z, whether it be for movies, games, or 3D printing. It’s up to you to decide! If you want to learn Blender and make headway in the 3D modeling world, then this course is for you!

Style and Approach

Step by step, we’ll create 3D art. With simple instructions and visualization of everything happening on the screen, you can easily follow along and absorb the content. The course will be interesting and hands-on, with useful tips and tricks that will help you speed up the process.

Features

No prior Blender experience needed! This course will take you from the beginning to the end in real time and with usable examples

With step-by-step videos and instructions, you’ll be creating 3D art in minutes

Apart from the loads of content, you’ll export and import your 3D art into Unity 3D, a professional gaming engine that’s free to use!

1 – Introduction, Setting Up, and Navigation in Blender 3D 01. The Course Overview 02. Download and Installation of Blender 3D Software 03. Setup of the Blender 3D Software and Setting Preferences 04. Download and Installation of the Unity 3D Game Engine 05. Learning Navigation in Blender 3D

2 – Creating the Base Mesh 06. Creating Your First Base Mesh 07. Finishing the Base Mesh 08. Finishing the Sword’s Base Mesh

3 – Sculpting Blender Models 09. Sculpting to Add Detail to the Base Mesh 10. MultiRes Sculpting 11. Dynamic Topology Sculpting

4 – Using Retopology on Your Model 12. What Is Retopology and Why Is It Important 13. Finish Retopology of the Sword 14. Unwrapping the Sword

5 – Texturing Models 15. Baking Normal and Ambient Occlusion Maps 16. Adding Color to the Sword 17. Baking the Final Color Map

6 – Character Rigging 18. Why We Need Rigging and Its Purpose for Animation 19. Finish with the Rigging

7 – Exporting Models 20. Exporting 101 21. Bonus Material – Exporting to Unity 3D [Packt] Hands-On Blender 3D Modeling by Brantley Brumley_Subtitles.7z

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