Release date:2018, June 6

Duration:09 h 05 m

Author:Brandon Hix

Skill level:Beginner

Language:English

Exercise files:Yes

What Will I Learn?

Model a fully detailed hard surface car model in Blender

Tackle advanced modeling challenges while working from concept art

Evaluate complex geometry, find solutions to broken topology, and properly smooth and crease using subdivision surfaces

Requirements

You should already be somewhat familiar with Blender fundamentals and modeling practices.

Download and install the latest version of Blender from Blender.org

Description

Did you know that modeling and animation are the two most highly sought after skills in the industry? Why? Because they are so essential to putting amazing graphics up on the screen.

But modeling is one of those things that a lot of people shy away from because it can be difficult to master. This course is going to give you an inside peak into the method behind the madness of the top modelers in the industry. You’ll learn how to model a custom concept car from initial concept art all the way to a finished high resolution model in Blender.

Why do you want to learn how to be a better 3d modeler?

Do you want to land your dream job at a VFX or game studio?

Do you want to create your own visual effects shots that are completely custom to your project?

Sick of dealing with stock models? Want to learn how to build your own?

Do you want to expand your skills so you can sell your models for passive income?

Need to create extremely detailed hard surface models for your next project?

Does the idea of advanced modeling sound just a little scary at times?

Want to step up your game from an intermediate dabbler to an advanced poly king?

If you answered yes to any of these questions then this course was designed specifically for you. It is guaranteed to push your modeling skills further and empower you to take on new and unique hard surface modeling challenges.

Who is this course is for?

People who already know their Blender basics (Beginners check out my other course on Udemy titled Blender Unleashed: Master 3d Fundamentals Quickly)

People who have plateaued with the beginner tutorials and are looking for something more advanced to sink their teeth into

Anyone looking to become a better hard surface modeler

Anyone who needs to build vehicles for their projects

People who want to take a serious in-depth look at a VFX project and how it can be done in Blender

By the end of this course you will have seen a concept car built from scratch using detail-up hard surface modeling techniques. This first volume will give you the knowledge on how to build, and subsequent volumes will show you how to light, shade, texture, render, rig, animate, and composite a complete shot using the car. The BlendMasters series is meant to be comprehensive. So this course doesn’t pull any punches. The focus is unapologetically focused entirely on modeling.

The best part? You get to see the entire project come to life right in front of you…

I don’t try to hide my mistakes. I’ll show you how a project looks at the rough stage and show you how to push through barriers to overcome your own challenges.

I respect your need for thoroughness. The course is full of real-time walkthroughs of each section with battle-tested advice from my years of experience.

I don’t waste your time. Hey you can’t spend the next 2 weeks watching me build the car! So I also provide time-lapse segments showing you a birds eye view of sections containing workflows we’ve previously covered.

By purchasing this course today you are locked in at your current price and will never have to pay another dime. Future updates to the course are yours completely free of charge.

++++++++++++++ UNCONDITIONAL 30 day money back guarantee! +++++++++++++++

No project is ever truly finished so as needed I will update the course with new sections about details I’ve added to the car or questions that you have asked in the discussion section.

Are you ready to take the next step and start mastering Blender? Then get this course now and start your journey to making epic 3d graphics.

Who is the target audience?

This course is meant for intermediate to advanced 3d artists who know their way around Blender

This course does not cover fundamental Blender navigation and operation. Please see my other courses below if you are looking for beginner training.

02 Welcome to BlendMasters 001 Introduction 002 What You Will Learn From This Course 003 Five Things You Need to Know to Get the Most Out of This Course

03 Setting Up and Customizing Your Workspace in Blender 001 Customizing Blender with Addons 002 Placing Our Reference Images in the 3d Viewport 003 Customizing the 3d Viewport

04 Modeling the Hood Section 001 Invitation to Connect 002 Blocking In the Hood 003 Refining the Hood 004 Completing the Hood

05 Modeling the Grill Area 001 Blocking In the Grill Area 002 Refining the Grill Area 003 Creating the Inner Scoop Sections 004 Using Modifiers to Model the Grill Mesh 005 Placing the Grill Mesh in the Front Section 006 Finishing the Grill Area Scoops

06 Blocking in the Remaining Body of the Car 001 Creating a Plan of Attack for the Remainder of the Car 002 Front Fender – Timelapse 003 Body Blocking – Timelapse Part 1 004 Body Blocking – Timelapse Part 2

07 Adding Refinements to the Body Sections 001 Refining the Front Fender 002 Refining the Side Door – Timelapse Part 1 003 Refining the Side Door – Timelapse Part 2

08 Adding Rear End Details 001 Refining the Roof and Windows – Timelapse 002 Refining the Rear End Section – Timelapse 003 Refining the Engine Enclosure – Timelapse

09 Focusing on the Wheels 001 Tire Details Introduction 002 Building the Tire Treads

10 Building the Tire Rims 004 Finishing and Positioning the Rims in the Wheels

14 Conclusion 001 A Final Word

  Channel    and      Group

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