Release date:2016, July
Author:Anastasia Opara
Skill level:Beginner
Language:English
Exercise files:Yes
About the course: In these tutorial series, we will be creating procedural lake houses in Houdini all the way from generating the main silhouette to creating the final shaders and placing setdressing.
Volume 5 – Chapter 4 (Final) In the last Volume of the series, we will focus on three main topics, which are giving our building a crooked look to give it additional character, creating a procedural pier with layered wood and shading our building. We will learn how to deform the generated geometry with the constraints that satisfy our goals and produce a fully procedural pier geometry. We will create our custom materials with Houdini Material Builder network, where we will take into account the parameters of our procedural network as well as we will touch on the subject of rendering, for which we will be using Mantra.
The product includes the project files needed for this course.
P12_Ch4p1_A_RoofDeformation P13_Ch4p1_B_BodyDeformation_2 P14_Ch4p2_A_ProceduralPierBase P15_Ch4p2_B_ProceduralPierBase P16_Ch4p3_A_ProceduralPierSupports P17_Ch4p3_B_ProceduralPierSupports P18_Ch4p3_C_ProceduralPierSupports P19_Ch4p4_RenderSetup P20_Ch4p5_A_BaseWoodMaterial P21_Ch4p5_B_BaseWoodMaterial P22_Ch4p6_PaintAndRoofMaterials P23_Ch4p7_PierAndIronMaterials Procedural Lake House Building Creation in Houdini Volume 5 (FLV + En SUB + CHINESE SUB).7z


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