Release date:2020

Author:Opi Chaggar

Skill level:Beginner

Language:English

Exercise files:Yes

Get ready to do your own 3D animations in Autodesk Maya!

Learn and master everything you need to know to get started in animation – taught by a Bafta award winning animator

Maya is the essential industry standard 3D animation software. Maya is a must in the film and the video games industry. In this course, you’ll learn how to master the fundamentals and principles of animation to give you a solid foundation when starting your animations from scratch.

01. Course Introduction 02. How to Download a Free Trial of Maya 03. How To Download your free rigs for this course 04. Animation Interface Introduction 05. Manipulators and Camera Movement 06. How To Create Custom Hotkeys 07. How To Create A Playblast 08. The Graph Editor 09. The Motion Trail Tool 10. IK (Inverse Kinematics) FK (Forward Kinematic) 11. The Principles Of Animation 12. Key Poses And Breakdown Poses 13. Exercise Bouncing Ball 14. Bouncing Ball Squash And Stretch Exercise 15. Light Bouncing Ball Exercise 16. Heavy Bouncing Ball Exercise 17. Anticipation And Overlap 18. Overshoots 19. The Pendulum Exercise 20. Upper Body As The Pendulum 21. The Arm As A Pendulum Exercise Lecture 22. The Jump Exercise 23. Introduction To Walks 24. The Importance of Arcs And Paths Of Action 25. Planning And Blocking 26. Blocking Walk Cycle Hips And Legs 27. Splining Walk Cycle Hips And Legs 28. Polishing Walk Cycle Hips And Legs 29. Walk Exercise 30. Exaggeration Weight And Balance 31. The Importance Of Reference 32. Exercise Side Shift Of Weight 33. Exercise – Picking Up Heavy Weight Shifting Exercise 34. Games Industry Standard Default Animation Set 35. What We Will Animate From The List 36. In Game Idle Animation Exercise 37. In Game Run Animation Exercise 38. Creating a Showreel For A Job 39. Networking 40. Applying For Jobs

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