Release date:2021

Author:Harshavardhan Saravanan

Skill level:Beginner

Language:English

Exercise files:Yes

This Course introduces you to blender, a great open source 3D content creation software that is predominantly used in industries like movies, animation and games. In this course, we explore the possibility to use Blender as a tool for packaging design.

Choosing 3D model over mockups

3D models are extremely customisable and versatile

Allows simulation of surface details like embossing, UV, foiling, transparency and paper texture.

Ability to view the design from multiple angles.

Better accuracy of texture mapping on curved surfaces.

Offers more flexibility and control.

Unlocks animation capabilities.

What is 3D Visualization for packaging all about?

The end goal of a packaging visualisation is to show your 2D packaging design concepts on a 3D model as if it was made for real. By doing 3D visualisations, we gain a deeper understanding of our design, hence one can quickly prototype ideas using 3D software and make confident and quick design decisions which will reduce the production time. A 3D visualisation can greatly benefit a designer as one can communicate ideas with 3D renders to potential people such as clients or investors and get feedback.

To sum up, 3D visualisation helps to

Reduce production time

Better understanding of a design

Make better design decisions

Communicate design ideas to potential people

Make Animations

What does a 3D software offer for Packaging Designers?

A 3D content creation offers creative tools for various industries for a vast amount of different needs. This makes a 3D software seem daunting and complicated to learn. But the tools needed for a packaging designer is much simpler and easy to learn. We will make use of certain tools in the following domains : Modelling, UV unwrapping, Texturing and Shading then finally Rendering.

Why Blender as a tool for Packaging Designers?

It has got powerful tools required for packaging design.

Cross platform nature runs the same on windows, Mac OS and Linux.

Clever development makes it extremely light weight software that can run even in lower computer configurations.

Continuous development adds new features.

Growing and great community support with new tutorials added everyday.

Blender is open source and free software (please consider donating) and is free to use for learning as well as commercial purposes.

01 Intro promo 02 01 S1A Opening a blend file 03 02 S1A Understanding interface panels 04 03 S1A Outliner basics 05 04 S1A saving a blender file 06 05 S1A Understanding the 3d viewport 07 06 S1A Interface navigation 08 07 S1A Shading modes 09 08 S1A Duplicating objects 10 09 S1A Transform tools 11 10 S1A Selection tools 12 11 S1A 3D Cursor 13 12 S1A Sidebar 14 13 S1A Unit Setup 15 14 S1A Additional panels 16 15 S1A Brief on Principled shader 17 S1A Summary 18 S1B Texturing and shading a tin 19 01 S1B Viewport matcaps 20 02 S1B Assigning materials 21 03 S1B Defining materials 22 04 S1B Images as label graphics 23 05 S1B Metal color 24 06 S1B Maximise viewport 25 07 S1B Screenshots from blender 26 08 S1B Tips and best practices 27 01 S1C What is UV Unwrapping 28 02 S1C UV Unwrapping objects In blender 29 03 S1C Mapping Textures 30 04 S1C Unwrap specific faces 31 05 S1C UV tiling 32 06 S1C tips and best practices 33 S1C summary 34 S2A tools for modelling 35 01 S2A Viewport clipping 36 02 S2A Add menu 37 03 S2A Construction of a 3d model 38 04 S2A Selection methods in edit mode 39 05 S2A Extrude 40 06 S2A Inset 41 07 S2A Loop cut 42 08 S2A Non destructive modifiers 43 09 S2A Pivot point 44 10 S2A Tips and Practices 45 S2A Keywords 46 01 S2B Setting up Background images 47 02 S2B Getting started with the box 48 03 S2B Folding the Box 49 04 S2B Adding Details 50 01 S2C PBR for Packaging 51 02 S2C Creating maps 52 S2C Summary 53 01 S2D Texturing The Box 54 01 S3A UV Unwrapping 55 02 S3A Mix RGB Node 56 03 S3A Multi Materials 57 01 S3B Texturing the Pouch 58 S4 Lighting and rendering in blender 59 01 S4 Significance of lighting 60 02 S4 Lighting Methods 61 03 S4 Using an image as light 62 04 S4 Camera basics 63 04 S4 Rendering 65 Project Assignment 66 Conclusion 67 Bonus Content

[Skillshare] Introduction To Packaging Visualization in Blender.7z [Skillshare] Introduction To Packaging Visualization in Blender_Subtitles.7z

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