Release date:2021, October

Duration:01 h 32 m

Author:Matt Lloyd

Skill level:Beginner

Language:English

Exercise files:Yes

About This Class Future-proof yourself: learn 3D in Blender today!

The once-fringe 3D app is fast becoming the hottest property in the world of film and game development, recently gaining huge financial and developmental support from such major players as Epic Games and Amazon. No other 3D suite on the planet is developing as quickly, with four major releases in 2020 alone.

Join Matt on this course for foundational knowledge and great workflow tips he’s picked up in his years as a professional 3d artist.

In this beginner course you’ll use Blender to recreate an illustration by respected design professionals Núria Madrid and Cristian Malagón Garcia. Observe the pros’ work closely to improve your own observation skills, and also be forced to get to grips with the how and why of the essential tools in Blender’s formidable arsenal.

What you’ll learn:

Polygonal modelling: how to take control of geometry and bend it to your will

Procedural techniques: dip your toe into Blender’s powerful modifier toolset

Creating basic materials to apply to your model

Lighting: take advantage of hidden settings to really control the light and shade in your image

Rendering: the final process of creating the actual 2D image from the 3d scene you’ve built.

Jump on board and discover how quickly and easily you can add 3d to your skill set, using what is surely set to be the 3D app of the coming decade, Blender!
Table of Contents

1. Blender Intro 01 Course Trailer 1:05

2. Blender Intro 02 Navigation 4:38

3. Blender Intro 03 Layout & Pie Menus 2:36

4. Blender Intro 04 Transforming Objects 6:22

5. Blender Intro 05 Object vs Edit Mode 2:46

6. Blender Intro 06 Extrude and Inset 3:09

7. Blender Intro 07 Text Object 2:46

8. Blender Intro 08 Camera Setup 5:14

9. Blender Intro 09 Collections Organising the Scene 4:18

10. Blender Intro 10 Making The Pool Part 1 4:01

11. Blender Intro 11 Making The Pool Part 2 Geo Cleanup 3:55

12. Blender Intro 12 Diving Platforms Part 1 4:41

13. Blender Intro 13 Diving Platforms Part 2 1:27

14. Blender Intro 14 Booleans Cutting A Hole In The Ground 3:46

15. Blender Intro 15 Modelling A Parasol Part 1 3:19

16. Blender Intro 16 Modelling A Ladder 5:10

17. Blender Intro 17 Modelling A Parasol Part 2 5:38

18. Blender Intro 18 Curves Modelling Handrails 5:24

19. Blender Intro 19 Pool and Toys 3:28

20. Blender Intro 20 Materials and lighting Part 1 4:07

21. Blender Intro 21 Materials and lighting Part 2 4:08

22. Blender Intro 22 Materials and lighting Part 3 2:47

23. Blender Intro 23 Final Touches and Rendering 6:02

24. Blender Intro 24 Conclusion 1:34

01 Blender From Zero Introduction 02 Interface Part 1 03 Interface Part 2 04 Interface Part 3 05 Viewport Options 06 Outliner Part 1 07 Outliner Part 2 08 Navigation Part 1 09 Navigation Part 2 10 Navigation Part 3 11 Navigation Part 4 Alt Q Pie Menu 12 Transforming Objects Part 1 13 Transforming Objects Part 2 Precision 14 Transforming Objects Part 3 More Precision 15 Transforming Objects Part 4 Gizmos 16 Global Vs Local Coordinates 17 Global Vs Local Coordinates Gizmos 18 Snap Menu and Pivot Point 19 Adding Objects Part 1 20 Adding Objects Part 2 21 Adding Objects Part 3 Last Operation Menu 22 Align Objects to a Surface Part 1 23 Align Objects to a Surface Part 2 Snapping 24 Draw Objects 25 Extra Objects 26 Object Vs Edit Mode Part 1 27 Modelling Tools Extrude 28 Modelling Tools Extrude Toolbar 29 Modelling Tools Inset 30 Modelling Tools Loop Cuts 31 Modelling Tools Bevel 32 Apply Object Scale Part 1 33 Apply Object Scale Part 2 34 Apply Object Scale Part 3 35 Object Vs Edit Mode Part 2 36 Object Vs Edit Mode Part 3 37 Separate, Delete, Grid Fill 38 Proportional Editing 39 Parenting Objects 40 Modifiers Part 1 41 Modifiers Part 2 42 Modifiers Part 3 43 Bool Tool 44 Vertex Groups 45 Assigning Materials 46 Materials Orphan Data And Fake Users 47 Metallic Materials 48 Transparent Materials 49 Image Based Materials Part 1 50 Mapping Textures 51 Image Based Materials Part 2 52 Image Based Materials Part 3 53 Procedural Materials Wood Part 1 54 Procedural Materials Wood Part 2 55 World Lighting Part 1 56 World Lighting with HDRIs 57 Adding Lights 58 Adding Lights Part 2 59 Render Settings Part 1 60 Render Settings Part 2 61 Render Settings Part 3 [Skillshare] Blender From Zero by Matt Lloyd.7z [Skillshare] Blender From Zero by Matt Lloyd_Subtitles.7z

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