Release date:2021, November

Duration:03 h 20 m

Author:Azaun Solutions, Omar Azam, Cory Maklin

Skill level:Beginner

Language:English

Exercise files:Yes

What Will I Learn?

How to build UI using the UI Toolkit package How to implement a save system using ScriptableObjects How to manage scenes using the Addressables package How to implement a UI to configure visual and audio settings

Requirements

In depth knowledge of Unity A solid understanding of C#

Description In this course, we will design and implement user interfaces that are common across all games, using the Unity UI Toolkit package. The UI Toolkit makes it easier for people with a web developer background to create user interfaces in Unity.

Who is this course for? This is an advanced course designed for those who already have a fundamental grasp of Unity, and want to learn how to add user interfaces to their game using SOLID design principles.

Are there any course requirements?

A solid understanding of C#

Previous experience using Unity

What will learn:

How to work with Unity’s new UI Toolkit and UI Builder

How to implement a save system using ScriptableObjects

How to manage scenes using ScriptableObjects

How to use Unity’s Addressable Asset System

How to create custom controls

How to create a loading screen that displays the progress of assets being downloaded from Google’s Cloud Platform

How to design a main menu

How to implement a health bar

How to write code that’s efficient and modular

How to create a settings screen that can be used to adjust the game’s volume and resolution

How to implement a pause menu that pauses the game as long as it remains open

How to make use of USS properties

How to create responsive user interfaces that adjust to various screen sizes

If all this sounds appealing to you, please join me, and I’ll see you inside the course.

Who is the target audience?

Indie game developers

Programmers

1. Introduction 1. Introduction 2. UI Toolkit Overview

2. Basics 1. Download Unity 2. Download Rider 3. Project Setup 4. Hello World 5. Executing Code 6. Custom Control 7. Import Package

3. USS Styles 1. Display 2. Position 3. Flex 4. Align 5. Size + Padding & Margin 6. Text + Background + Slice 7. Border+ Cursor

4. HUD 1. Health Bar 2. Hearts

5. Main Menu 1. UI 2. Quit Game 3. Scene Management 4. Start New Game 5. Continue Game 6. Quit Game Confirmation Modal

6. Pause Menu 1. Input System 2. Pause Menu 3. Pause Menu Main Menu Button 4. Pause Menu Styles

7. Settings Menu 1. Open & Close The Settings UI 2. Audio Source & Audio Mixer 3. Audio Settings 4. Save Audio Settings 5. Visual Settings 6. Save Visual Settings 7. Settings Styles 8. In Game Settings

8. Loading Screen 1. Remote Catalog 2. Loading Screen Styles 3. Loading Screen Implementation

[Udemy] Unity UI Toolkit.7z [Udemy] Unity UI Toolkit_Subtitles.7z

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