Release date:2020, November

Author:Caleb Kingston

Skill level:Beginner

Language:English

Exercise files:Yes

What Will I Learn?

Design Website Design mobile and desktop apps You will have a fully interactive design and prototype at the end of this course You will learn how to reuse design elements for future projects

Requirements

Internet Access

You should know your way around computer basics

Description Figma is a very powerful application that runs online. There are virtually no platform boundaries when it comes to using figma because you can design within a web browser or using their desktop application made for windows and macs. Figma is similar to Sketch and Adobe XD but is the more powerful of the three when it comes to team collaboration and responsive, fast paced design.

This course will cover user interface designing using the powerful tools within Figma. In the first section, I’ll cover the Figma interface and where you can find powerful tools like constraints to make your designs responsive, and components to build a library of design elements to use throughout your projects. I’ll also go over real-time team collaboration and how you can use figma to work closely with others in the same project.

Later on I will guide you through designing and prototyping a “Chef’s Recipes” App which will include multiple artboards, custom icon designs, editing images and text, and everything else you need to create a polished realistic design.

Please join me as a beginner in design or as a seasoned UI/UX designer wanting to switch from other tools like Sketch or Adobe XD

Who is the target audience?

User Interface designers Web Designers Graphic Designers UX Designers Beginners looking to get into the UI/UX field

01. Introduction to the Course 01. Introduction to the Course 02. Using the Exercise Files

02. Learning the Figma Interface 01. Section Introduction 02. What is Figma 03. Where to find Figma 04. The Start Screen 05. The Menu Bar 06. The Tools Panel 07. The Layers and Pages Panel 08. The Components Panel 09. The Team Library Panel 10. The Design Panel 11. The Prototype Panel 12. The Code Panel

03. Setting up a new project 01. Creating a New Project and File 02. Importing Sketch Files 03. Working with Teams 04. Working with Templates

04. Adding and Editing Content 01. Working with Frames 02. Working with Shapes 03. Drawing Icons using the Pen Tool 04. Drawing Shapes Using the Pencil Tool 05. Working with Text 06. Masking Images and Shapes 07. Importing Icons and other Graphics 08. Working with Color 09. Working with Styles 10. Setting up Components 11. Using Constraints for Responsive Design 12. Working with Version Control

05. Completing the Design 01. Designing a Slide-out Menu 02. Designing an on-screen Overlay 03. Designing a comments section 04. Designing Multiple Artboard States 05. Give this design its own unique personality

06. Prototyping, Sharing, and Exporting 01. Creating a prototype 02. Viewing your prototype on a mobile device 03. Live device preview 04. Sharing your design 05. Allowing others to comment on your design 06. Exporting graphics and assets

07. Conclusion 01. Next Steps [Udemy] Learn Figma – UI-UX Design Essential Training by Caleb Kingston.7z [Udemy] Learn Figma – UI-UX Design Essential Training by Caleb Kingston_Subtitles.7z

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