Unreal Engine Marketplace – Dynamic Deformation 动景雪景蓝图 动态雪景痕迹蓝图UE4游戏素材资源
一个具有完全动态变形的平面的蓝图设置,任何资源都将使用其可见几何体使雪变形,从而获得精确的变形。蓝图有几个可编辑的参数,并且可以轻松地添加自己的材质来创建自己的效果。只需将蓝图拖到场景中。
变形和蒙版两种方法可供选择。添加剂会保留深度信息,所以如果你只吃草,它只会使雪稍微变形。而蒙面的方法是更二进制的,如果你在雪地上吃草,它将应用最大的变形。
技术细节
蓝图数量:1
功能列表:
在两种不同效果设置之间切换
修改大小
在应用变形的附加方法或遮罩方法之间切换
调整变形和位移
修改细分
切换和调整再生
选择纹理大小以优化外观或性能
添加自己的材料
包括材料模板
Blueprint创建自己的动态实例(单击并拖动、复制、单独设置和值)
发动机兼容性:14.4
预期平台:Windows
测试的平台:Windows
文件包括:是


A Blueprint setup for a planar surface with fully dynamic deformation, any asset will deform the snow using it’s visible geometry so you get accurate deformation. The Blueprint has several editable parameters and the ability to easily add your own materials in order to create your own effects. Just drag the blueprint into the scene.

You can choose between two methods of applying deformation, additive and masked. Additive will retain depth information so if you only graze the snow it will only deform the snow slightly. Whereas the masked method is more binary, and if you graze the snow it will apply maximum deformation.
技术细节
Number of Blueprints: 1

List of Features :

Toggle between 2 different effect setups
Modify size
Toggle between an additive or a masked method of applying deformation
Adjust Deformation and Displacement
Modify Tessellation
Toggle and Adjust Regeneration
Choose Texture size to optimize look or performance
Add your own materials
Material Template included
Blueprint creates it’s own dynamic instances (click and drag, duplicate, individual setups and values)

Engine Compatibility: 4.13 – 4.14
Intended Platform: Windows
Platforms Tested: Windows
Documentation Included: Yes
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