这是一套专注于Unreal Engine 5.5的终极灯光核心技术课程,旨在系统性地教授如何在引擎内打造电影级写实光照。课程由经验丰富的讲师带领,深入探讨计算机图形学中的光照原理,涵盖全局光照、静态与动态光照等概念,并详细讲解Lumen实时全局光照、光线追踪以及GPU Lightmass烘焙等UE5先进工具。通过四大实战项目——包括阳光植被场景、末世阴霾环境、建筑室内可视化及性能优化的游戏场景——学员将掌握为不同天气、时间和场景类型创建并优化惊艳光照的技巧。无论您是游戏开发者还是建筑可视化艺术家,学完本课程后,都能自信地运用行业标准技术,为各类项目赋予专业级的灯光表现。

由 Jan Benkwtiz 创建
MP4 | 视频:h264、1280×720 | 音频:AAC,44.1 KHz,2 声道
级别:初学者 | 类型:电子学习 | 语言:英语 | 时长:6 讲(4 小时 1 分钟)| 大小:4.2 GB

Ultimate Lighting Essentials in Unreal Engine 5.5。Learn all the tools and methods inside Unreal Engine 5 to create cinematic and realistic lighting。Welcome to the Complete Lighting in Unreal Engine 5 course! As a seasoned Udemy instructor with extensive experience in 3D modeling, texturing, lighting, and game development using Blender and Unreal Engine, I’m excited to guide you through this comprehensive journey. This course explores the fundamentals of lighting in computer graphics, demystifying concepts like global illumination, static lighting, and dynamic lighting. You’ll learn the nuances of screen space illumination, screen space reflections, and advanced techniques such as ray-traced global illumination, reflections, and shadows, all within Unreal Engine 5’s powerful framework.Through hands-on projects, you’ll master lighting in four distinct scenarios: a daylight, foliage-rich exterior using Lumen for real-time global illumination; a dystopian, overcast apocalyptic scene leveraging HDRI cubemaps; an architectural visualization project faking realistic interior lighting; and a performance-optimized game development project baking light and shadows with the GPU Lightmass plugin.Whether you’re a game developer or an archviz artist, this course equips you with practical skills to create stunning, optimized lighting. After completing this course, you’ll confidently apply cinematic and realistic lighting to diverse environments—be it dark, overcast scenes, vibrant daylight settings, or moody night scenarios—using Unreal Engine 5’s tools and industry-standard techniques employed by lighting artists in film and gaming.Join me to elevate your projects with professional lighting expertise. What you’ll learn
Sunshine, Overcast, Dystopian, Night or ArchViz ? All is covered!
Understand the History of different Lighting Methods in CG
Learn the difference between dynamic and static Lighting
Get basic knowledge on what Global Illumination is and how it works
Use Lumen’s Ray Tracing out of the Box
Apply Lumen to different Environments and create different weather conditions
Use GPU Lightmass Plugin to learn how to bake Lighting properly with Lightmaps

Requirements
You need to know how to open up Unreal Engine 5

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