摩尔RPG模板(MRPGT)2.14版是由摩尔游戏开发公司于2025年10月14日发布的一款“完整项目”,它是一个第一人称与第三人称视角兼备、支持单人游玩的高奇幻角色扮演游戏核心框架。该模板提供了用户界面、蓝图、道具、动画、示例角色等丰富内容,可作为开发“中世纪高奇幻RPG”的基础。其设计目标是让用户能够创建功能与玩法类似《上古卷轴5:天际》的单人RPG,开发者可通过替换图形、音频、动画资源甚至部分蓝图代码来实现个性化作品,从而为独立开发者或团队节省数月工作量;模板也可作为学习参考,帮助理解特定系统的实现方式。技术支持及未来功能建议可通过Discord服务器提交。

模板包含生存系统、NPC生成与清理(提升帧率)、音乐系统、座椅互动、男女角色定制(含多种发型与发色)、传送系统、无循环依赖设计、采用接口与事件分发器以优化帧率与模块化、读书与开锁系统、多种服装盔甲、示例骑士角色、战利品表、地图与快速旅行、示例景观与中世纪建筑集、非人形战斗系统、追随者与坐骑系统、对话与管理系统、物品与法术管理系统、技能与升级系统、采集与收藏系统、交易与任务系统、制作与附魔系统、生命/体力/能量条、多武器连击战斗、NPC战斗AI、潜行系统、存档系统、游戏手柄支持、主菜单与选项系统,以及大量示例装备、法术、动画等。此外,还提供了Blender、Maya和Substance Painter源文件,人物骨骼网格使用UE5骨架,支持键鼠与手柄操作,目前仅兼容Windows平台。

支持软件:UE5.4-5.5向上兼容
Welcome to Moore’s RPG Template version 2.14 released October 14th 2025 (also known as the MRPGT), a “complete project”, from Moore Game Dev. It is a First and Third Person, Single Player, High Fantasy, RPG Core Framework. It includes user interfaces, blueprints, props, animations, a sample character and other content that can be used as the basis for a “medieval high fantasy RPG”. The intention of this kit is to provide you with most of the core systems that would permit you to create a single player RPG similar in functionality and gameplay to Skyrim. You would then modify it by replacing the graphical, audio and animation assets and even some blueprint code to achieve your desired result. This template could save any indie developer or dev team, months of work. Or you can use it as a source of information on how to implement some systems that you are interested in creating yourself. Request tech support and preferred future enhancements on the Discord Server.

Features

Survival system (added in this version)

NPC Spawn and Despawn system (added in this version) – improves FPS

Music system (added in this version)

Sit in chairs and on benches system (added in this version)

Male and female characters

6 male heads and hairstyle variations (5 added in this version)

6 female heads and hairstyle variations

3 hair colour variations per hairstyle

Teleporter system

No circular dependencies

Interfaces and event dispatchers used to improve FPS and modularity

Book reading system

Lockpicking system

Civilian clothing (2 types)

Chainmail armour

Plate armour

Sample knight character

Loot tables

Map, minimap and compass system

Fast travel system

Sample landscape

Medieval Buildings Volume 1 included

Non-humanoid combat system

Follower system

Dialogue system

Mount system

Character management system

Item management system

Spell management and spell casting system

Perk system

Skill Levelling system

Level Up system

Ingredient Harvesting system

Favourite system

Trading system

Quest system

Crafting system

Enchanting system

Health, stamina and power bars

Combat system with multiple weapon types and combo attacks

NPC Combat AI

Stealth system

Save game system

Gamepad controls

Main menu and options system

Sample equipment, spells, perks, animations and more

Source Blender, Maya and Substance Painter files included

Humanoid skeletal meshes use the UE5 skeleton

Mouse, keyboard and gamepad controls

Windows supported (not Mac, Linux or mobile)


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