一个基于真实法网红土球场制作的网球场景资源包,并额外提供了硬地、草地等三种不同规格的球场。场景包含一个游戏蓝图,但角色为固定站位训练模式,并非完整的游戏模板。

所有道具均采用PBR材质纹理,球场尺寸严格遵循真实网球规则,便于用户快速设置新球场。资源包含46个网格模型、15个主材质和63个材质实例、153张纹理(模型贴图分辨率主要为2048×2048),顶点总数约68万,已自动生成碰撞体和LOD,支持Windows平台开发。

支持软件:UE4.27-5.5可向上兼容


French Open & Blueprint。This is a tennis court with a game blueprint. The position of the character is static, so it may hit the ball in training mode in a stand position. This is not a full game template.

The project was created based on real-world French Open Court (clay court) and also other three courts added with different field specifications (hard, grass).

The dimensions were fixed according to real tennis rules.

It is designed to provide real-world tennis games with various courts.

Each prop is textured by PBR.

Very easy to set new courts. 技术详情
Number of Unique Meshes: 46

Collision: Automatically generated

Vertex Count: 682898 total. min 16, max 14055, Average: 1590

LODs: Yes

Number of Materials and Material Instances: 15 Material, 63 Material Instances

Number of Textures: 153

Texture Resolutions: 2048×2048 for meshes, 1280×853 for flags.

Supported Development Platforms:

Windows: Yes


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