「Interactive Procedural City Creator (iPCC) 是由 Procedural World Lab 開發的一套完整工具組,用於互動式生成超高真實度的城市環境。使用者可導入自訂資產(如建築模型、道具等),並透過直覺工具繪製道路網絡、高速公路、橋樑、隧道等基礎設施,同時支援建築形狀設計、語法式程序化建築生成、停車區域與道具佈置。其多階段生成架構允許逐步調整每個環節,兼顧藝術控制與效能優化,無需消耗大量運算資源。iPCC 高度優化,兼容 Nanite、Lumen 等 Unreal Engine 先進功能,並提供編輯器工具管理資料層與場景效能,適用於從局部場景到大型城市的各類專案。該工具集包含核心藍圖、模型、材質等資源,附詳細文檔與教學,支援所有 Unreal 開發平台。」

持软件:UE5.1-5.5

Interactive Procedural City Generator。Our Interactive Procedural City Creator aka iPCC is complete suite of tools for generating ultra realistic city environments interactivly using your own assets, for instance like the Matrix Awakens city. PCC features several tools for generating road networks, road props, rivers, freeways, highways, ramps, tunnels, bridges, real-world building shapes and more. Because iPCC is multi-process generation, it allows you to design, tweak and customize each stage of the generation without losing any artistic control and do not requires crazy processing power.

With PCC you can design roads, streets, buildings, cars, parking, props and any aspect of the city with your own custom meshes from A to Z.

PCC allows you to use your premade building meshes like from Kitbash or generate a full building from your modular meshes like from Quixel using its built-in Grammar based Procedural Building Generator and by allowing you to mix premade and procedurally generated buildings as you wish.

PCC supports car parking generation and Props spawning in any arbitrary area to give detail to your city, from small to big scale. On top of that, all PCC modules can be used in standalone mode to quickly generate a small portion of the environment or any hero space, making it versatile in most cases.

PCC is heavily optimized to generate city using instanced Static Mesh components out of the box, allowing for a massive boost in performance in the case of Nanite, Virtual Shadows maps, and Lumen both Hardware and Software. Also, PCC has built-in editor widget for further optimization and to automatically regroup generated actors into Data Layers allowing to create of enourmus cities without having to suffer from performance issue in editor. Project like this take a lot of time, effort and risk to develop, if you found it useful, please take a time to give us some reviews, it allows us to succeed and to continue to support you and take risk to pursuit these type of projects in the future! from all the members of Procedural World Lab。技术详情
Features:

Generate a true scale and optimized cities in minutes.

Draw roads using mousse and generate city interactively like if playing city skyline.

Freeways, highways, bridges, tunnels, alleys, parking paths and ramps support.

Elevation support.

Full and detailed documentation and video tutorials.

Full Artistic control.

Use your assets.

Each module can be used in standalone mode and independently of the other.

Multi-stage generation.

Design any building shape.

Grammar based Building generations.

Expand the description for more info on iPCC

Number of Blueprints: 20 cores blueprints included

Number of Meshes: 601

Number of Textures: 155

Number of Materials: 134

Supported Development Platforms: All Unreal-supported development platforms

Important Note: Enable Plugins listed in Documentation before any use.

Important Note 2: All the city images you see, are from the tutorials covered inside the documentation/videos.

Important Note 3: the project contains two folders: ProceduralCityCreator and ProceduralBuildingGenerator

Disclaimer: Project contains Soul City assets from Epic and is used for demo purpose

下载说明:用户需登录后获取相关资源
1、登录后,打赏30元成为VIP会员,全站资源免费获取!
2、资源默认为百度网盘链接,请用浏览器打开输入提取码不要有多余空格,如无法获取 请联系微信 yunqiaonet 补发。
3、分卷压缩包资源 需全部下载后解压第一个压缩包即可,下载过程不要强制中断 建议用winrar解压或360解压缩软件解压!
4、云桥网络平台所发布资源仅供用户自学自用,用户需以学习为目的,按需下载,严禁批量采集搬运共享资源等行为,望知悉!!!
5、云桥网络-CG数字艺术学习与资源分享平台,感谢您的赞赏与支持!平台所收取打赏费用仅作为平台服务器租赁及人员维护资金 费用不为素材本身费用,平台资源仅供用户学习观摩使用 请下载24小时内自行删除 如需商用请支持原版作者!请知悉并遵守!
6、For users outside China, If you do not have a Baidu Netdisk VIP account, please contact WeChat: yunqiaonet for assistance with logging into Baidu Netdisk to download resources..