Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace –Instance Tool 实例工具 大小:9.3M
实例工具是一个编辑器模式插件为虚幻引擎,它允许您快速选择/编辑/转换实例静态网格在编辑器视口。
它还提供了额外的编辑功能,如对齐和捕捉,使编辑实例更容易。
(请注意,4.22+引擎现在实现了自动实例化功能,这使得根据级别设置可能不需要手动转换。)


特征:
-静态网格和实例化静态网格之间的单击转换
-直接在编辑器视口中选择/移动/旋转/缩放实例
-灵活的选择选项(选框选择、按轴选择、锁定/解锁选择)
-使用Alt+Drag或标准复制热键快速创建实例
-按位置/旋转或网格对齐实例
-按轴捕捉实例
-分发/排列实例
-使用“复制”选项将增量变换应用到“实例”面板
-多编辑支持
-隐藏/取消隐藏转换小部件的热键,并将焦点放在选定的实例上
-实验蓝图实例编辑支持
-对所有实例编辑操作的完全撤消支持
技术细节
-包含完整的c++源代码,可用于Luancher和Github构建
-编辑器模式插件,适用于c++和仅蓝图项目
模块:
-InstanceTool(编辑器)
文档:
实例工具用户指南(WIP)
支持的开发平台:Windows(为Mac预先构建的二进制文件,但未经测试)
标签
HIERARCHICALINSTANCEINSTANCEDSTATICMESHINSTANCE编辑器InstancedHismCsmcInstances



Features:

– One-click conversion between Static Mesh and Instanced Static Mesh

– Select/move/rotate/scale instances directly in editor viewports

– Flexible select options (Marquee select, Select by axis, Lock/Unlock selection)

– Create instances quickly with Alt + Drag or standard duplicate hotkey

– Align instances by location/rotation or to grid

– Snap instances by axis

– Distribute/Line-Up instances

– Apply delta transform to instances panel with duplicate option

– Multi-edit support

– Hotkeys for Hide/Unhide transform widget and focus to selected instances

– Experimental Blueprint Instances Editing support

– Full undo support for all instances editing operations

技术细节
– Full c++ source code included, works with both Luancher and Github builds

– Editor mode plugin, works with both c++ and blueprint only projects

Modules:

– InstanceTool (Editor)

Documentation:

Instance Tool User Guide (WIP)

Supported Development Platforms: Windows (Prebuilt Binary for Mac but not tested)

标签
HIERARCHICALINSTANCEINSTANCEDSTATICMESHINSTANCE EDITORINSTANCEDHISMCISMCINSTANCES

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