这门名为《AAA游戏材质制作》的课程由资深环境美术师Emiel Sleegers(曾参与《全境封锁2》《极限竞速:地平线3》等项目)主讲,通过近11小时共29节高清视频,系统性地教授AAA游戏生产流程中的高端实时材质制作技术。课程面向已掌握Substance Painter/Designer、Blender、Marmoset Toolbag和Photoshop等工具的中级学员,包含石膏与科幻两种材质的完整创作教学——从参考分析、基础制作到细节深化,最终帮助学员完成两套可用于作品集的行业级材质案例,并提供材质源文件与参考资源(不包含场景文件),助力游戏美术技能提升。

课程时长:10小时50分钟 1920X1080 mp4 语言:英语+中文字幕 (Ai精译)含课程文件



Material Creation for AAA Games
In this course, you’ll learn how to create high-end materials for games. Senior Environment Artist, Emiel Sleegers, will be your instructor and will show you every single step of the process. You will learn the techniques used in today’s AAA game production to make stunning materials for realtime use, and create 2 materials for your portfolio using different industry-proven approaches. With close to 11 hours of professional teaching, you’ll be equipped with the knowledge you need to take your game art to the next level.
FlippedNormals – Material Creation for AAA Games
TOOLS USED

Substance Painter 2020
Substance Designer 2020
Blender 2.8
Photoshop 2020
Marmoset Toolbag 4
TAUGHT BY SENIOR ENVIRONMENT ARTIST
Emiel Sleegers is a senior environment artist who has worked on several AAA titles such as The Division 2 at Ubisoft, and Forza Horizon 3 at Playground Games.

SKILL LEVEL
This course is aimed at intermediate artists who know how to use the software listed under ‘Tools Used’.

REQUIREMENTS

You need to know how to use Substance Painter, Substance Designer, Blender, Marmoset Toolbag, and Photoshop
Some experience with material creation is recommended. This course will help hone your skills and take your work to the next level.
Absolute beginners to Substance Designer can find our Introduction to Substance Designer series here
Absolute beginners to Substance Painter can find our Introduction to Substance Painter here
CONTAINS

29 HD Videos
Material Source Files & Reference
Environment Scene Files not included






CHAPTER LIST

Plaster Material
01 Talking About the Different Types of Materials
02 Going Over The Reference Of Our Plaster Material
03 Creating The Base Concrete For Our Plaster Part 1
04 Creating The Base Concrete For Our Plaster Part 2
05 Creating The Base Concrete For Our Plaster Part 3
06 Creating The Main Plaster Material Part 1
07 Creating The Main Plaster Material Part 2
08 Creating The Main Plaster Material Part 3
09 Creating The Main Plaster Material Part 4
10 Creating The Main Plaster Material Part 5
11 Creating The Main Plaster Material Part 6
12 Creating The Main Plaster Material Part 7
13 Creating The Main Plaster Material Part 8
14 Creating The Main Plaster Material Part 9

Sci-Fi Material
15 Going Over Our Reference And Setting Up Blender For Our Sci-Fi Material
16 Modeling Our Sci-Fi Material Part 1
17 Modeling Our Sci-Fi Material Part 2
18 Modeling Our Sci-Fi Material Part 3
19 Modeling Our Sci-Fi Material Part 4
20 Modeling Our Sci-Fi Material Part 5
21 Modeling Our Sci-Fi Material Part 6
22 Modeling Our Sci-Fi Material Part 7
23 Modeling Our Sci-Fi Material Part 8
24 Modeling Our Sci-Fi Material Part 9
25 Baking Our Sci-Fi Material
26 Adding Normal Map Details To Our Sci-Fi Material
27 Adding Our Base Colors To Our Sci-Fi Material Part 1
28 Adding Our Base Colors To Our Sci-Fi Material Part 2
29 Bonus Chapter

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