本课程将带领你从零开始,一步步合成完整的CG镜头,使你能够将这套专业流程应用于任何镜头制作。你将亲眼目睹我从头开发镜头的全过程,实时解决问题并阐释每个操作背后的决策逻辑,最终掌握一套清晰、可适配任何制作流程的工作方法。课程专为渴望迈入电影工业专业阶段的Nuke艺术家设计,提供沉浸式实操学习体验——从最初渲染到最终交付,你将独立完成完整的CGI镜头序列,深入运用合成、视觉开发与技术流程控制等高级技巧。通过学习,你将学会像专业合成师一样思考,以艺术创意与技术精度分析、诊断并解决每个镜头。

在这段学习旅程中,你将:构建完整的电影级镜头序列,通过同一序列中五个镜头的实战,遵循真实工作室的全流程——从资产准备、色彩管理直至最终交付;创建并开发复杂环境,学习如何基于原始渲染构建丛林与地形,运用灯光校正、空间景深、雾效与3D投影实现真实融合;在Nuke内直接进行高级视觉开发,掌握完全在Nuke中调整着色、重新布光与细节微调的技巧,无需依赖重新渲染,灵活运用AOV、法线与位置通道精修镜头质感;模拟并整合物理特效,结合实拍素材与Nuke原生粒子系统,创建雨、粒子、水、雾及血液特效,达成电影级的真实合成效果;实施技术流程与序列管理,设计专业文件夹结构,学习ACEScg色彩空间工作方法,并运用Stamps、Merge All等工具及自定义脚本优化制作流程;进行质量监控与最终交付,掌握镜头审核与交付的专业标准,包括校验亮度饱和度范围、创建调色用深度通道等,确保作品完全达到后期制作与最终调色要求。

课程时长:7小时 1920X1080 mp4 语言:英语+中英文字幕 含中文朗读版本 含课程文件

第一部:Nuke高级影视特效制作合成师实战训练营

02 Professional compositing techniques 。We’ll composite fully CG shots from the ground up, step by step, so you can apply the same process yourself on any shot.

Watch every step of the process as I develop the shot from scratch, solving problems on the fly and explaining the decisions behind each move. You’ll finish with a clear, adaptable workflow you can apply to any production.

Get ready to embark on a complete, hands-on learning experience — designed for Nuke artists who are ready to step up to the professional level of the film industry.

Throughout the course, you’ll develop a fully CGI sequence from the very first render to the final delivery, applying advanced techniques in compositing, look development, and technical workflow control.
You’ll learn to think like a professional compositor — to analyse, diagnose, and solve each shot with both artistic intent and technical precision.

What can you expect from this journey?

Building a complete cinematic sequence

You’ll work on five shots that form part of the same sequence, following a workflow identical to that of a real studio — from asset preparation and colour management to final client delivery.

Creating and developing complex environments

You’ll learn how to build jungles and terrains from raw renders, applying lighting corrections, atmospheric depth, fog, and 3D projections to achieve realistic integration.

Advanced look development directly in Nuke

Discover how to perform look development entirely inside Nuke — adjusting shading, relighting, and micro details without relying on re-renders. You’ll master the use of AOVs, normals, and position passes to refine the final look of each shot.

Simulating and integrating physical effects

You’ll create and integrate rain, particles, water, fog, and blood — using both practical elements and Nuke’s native particle systems — to reach a cinematic level of realism in your compositions.

Technical workflow and sequence management

You’ll design a professional folder structure, learn how to work in ACEScg, and maintain visual consistency across shots. You’ll also use tools like Stamps, Merge All, and custom scripts to streamline your production pipeline.

Quality control and final delivery (QC)

Learn the professional standards for reviewing and delivering a shot — from verifying luminance and saturation ranges to creating D-Mats for colour grading — ensuring your work is fully ready for post-production and final grading.

 

Course modules


01 Quick Overview – Learn to set up Nuke for professional production: installing essential toolsets (Creative Lions, NSTK, Stamps, Aitor’s custom tools), configuring init.py and menu.py, and structuring your directories for consistent, studio-ready workflows.

02 Intro Nuke Tools and Resources – Understand how the full CG dinosaur sequence was made using Unreal Engine, Nuke, and ActionVFX. Explore the hero shot, asset organisation, and real-world compositing strategies for independent productions.

03 Shot Preparation – Build a clean, ACES-compliant Nuke template with correct project setup, render management, and folder structure. Learn to organise assets, handle overscan and handles, and match the standards of a professional pipeline.

04 First Steps – Begin compositing your first shot. Analyse Unreal renders, project HDR skies, manage AOVs, and build a structured pre-comp setup ready for look-development and iteration.

05 Jungle – Develop the environment entirely in Nuke. Add realism through depth, fog, and atmospheric grading, using position and depth passes to simulate natural falloff, lighting, and cinematic mood.

06 Dinos – Separate, refine, and enhance CG creatures. Apply advanced look-dev, simulate wet surfaces and flowing water using procedural UV projections, and ensure lighting and motion blur stay physically consistent.

07 Ground – Integrate terrain, water, and contact shadows. Learn techniques for projection, surface variation, and edge refinement to achieve cohesive, photoreal ground interaction with the dinosaurs.

08 Particles – Create and integrate procedural rain, splashes, and debris directly in Nuke. Combine particle simulations with ActionVFX elements to add motion, energy, and environmental depth.

09 Rain – Composite complex rain and mist layers. Blend Houdini drips, 2D rain plates, and deep-composited effects for realistic interaction between characters, ground, and camera lens.

10 Details – Add final cinematic polish through lighting flashes, lens mist, fog, glow, chromatic aberration, and film-grain effects — turning a technically solid shot into a visually powerful, film-ready result.

11 Output – Prepare the final shot for delivery and QC. Generate D-Mats for grading, verify exposure and saturation levels, perform technical checks, and follow industry delivery standards for film and stereo workflows.

12 Extras – Extend your workflow to additional shots in the sequence. Reuse setups, introduce secondary effects like mist and debris, and refine realism with procedural water and projection techniques.

13 Blood – Create the final dramatic moment: a complex blood composite mixing FX renders with practical ActionVFX layers. Master timing, directionality, and realism in high-intensity shots.


You will have access to all the necessary materials such as plates, renders, assets, and scripts, ready to use in your own projects and improve your reel.

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