Learn to build dynamic solar flares in Houdini with real-time FX workflows, then refine your look development and compositing in Nuke.voxyde

This course covers real-time workflows for building a fully controllable solar flare system in Houdini. You’ll learn how to direct shape, motion, and composition interactively, achieving cinematic results without running simulations.
Most of the look development will take place in Nuke, where we’ll transform simple, flat renders from Houdini into visually striking, cinematic imagery.

这门课程将教授如何在Houdini中通过实时特效工作流创建动态太阳耀斑,并在Nuke中进行视觉开发和合成。学员将学习在Houdini中构建完全可控的太阳耀斑系统,无需模拟即可通过交互方式直接调控形状、运动和构图,实现电影级效果。课程内容涵盖程序化生成太阳耀斑(包括曲线转换、随机化控制)、在COPS中创建程序化太阳表面纹理并通过MaterialX提升细节,以及运用烟尘与粒子系统生成大规模星云和次级耀斑。最后通过Nuke合成,将简单的Houdini渲染素材转化为具有电影质感的震撼视觉效果。

已完结 课程时长6.5小时 1920*1080 mp4 中文朗读与原声中英字幕,含课程文件

What you will learn:

Procedural Solar Flares

Learn how to turn any straight curve into a full or half circle, randomize its position and orientation, and control the arc length and radius. All procedurally, with no simulations.

Material Creation

Build a procedural sun surface texture in COPS and elevate its detail and realism through advanced MaterialX look development

Volumes & Particles

Generate large-scale nebulas and secondary solar flares using established pyro and particle simulation techniques for rich, cinematic results.

Nuke Look Development

Bring everything together in Nuke to fully art-direct your shot and achieve stunning, cinematic results.
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