这是一门专注于游戏角色创建完整工作流的实践课程。学员将学习如何使用行业标准软件(Maya, Substance Painter, Mixamo, Unreal Engine 5)从头开始创建、纹理化、动画化一个3D角色,并最终将其导入虚幻引擎5中成为一个可操作的游戏资产。
MP4 | 视频:h264,1280×720 | 音频:AAC,44.1 KHz,2 Ch
语言:英语 | 时长:11小时19分钟 | 大小:10.7 GB

课程核心价值与亮点:
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完整的专业工作流:课程教授的是AAA游戏工作室中使用的核心生产流程,涵盖建模、纹理、动画到引擎集成的所有关键环节。
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项目驱动式学习:通过亲手制作经典游戏角色“索尼克”作为实战项目,将所有学到的技术立即投入应用,确保学习效果。
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业界专家指导:讲师是一名拥有近十年经验的资深3D艺术家,参与过顶级工作室的AAA/AA级游戏项目,传授的是真实的行业实践经验。
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一站式软件学习:一门课程即可获得四大核心软件(Maya, Substance Painter, Mixamo, UE5)的动手操作经验。
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成果导向:课程结束时,你将拥有一个可用于个人作品集的、在UE5中可操作的完整游戏角色,展示你的技能。
你将学到的具体技能:
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在 Maya 中建模:从基础模型搭建到创建具有整洁拓扑结构的最终模型。
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在 Substance Painter 中纹理化:学习烘焙贴图、PBR工作流和为模型绘制高质量的纹理。
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在 Mixamo 中制作动画:快速为角色添加绑定(Rigging)和动画。
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导出到 Unreal Engine 5:学习如何导入模型、设置材质,并将其配置为游戏中的可玩角色。
课程要求:
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需要安装 Autodesk Maya。
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需要安装免费的 Unreal Engine 5。
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建议使用三键鼠标。
Maya to UE5 – 3D Modelling Course。Learn 3D Modeling in Maya, Texturing in Substance Painter, and Exporting Playable Characters to Unreal Engine 5.Maya to UE5: 3D Modelling Course is designed to introduce you to the exciting world of character creation, giving you the essential skills to bring your ideas to life inside Unreal Engine 5. Fully compatible with the latest versions of Maya and Unreal Engine 5, this course ensures you’re learning with the industry’s most up-to-date tools.Maya is a powerful 3D production suite used across AAA game studios and blockbuster films. Combined with Substance Painter for texturing, Mixamo for quick animation, and Unreal Engine 5 for real-time rendering, you’ll learn the complete workflow to transform your own 3D character into a playable asset. Here are just a few reasons why this course is the perfect starting point for your 3D journey:Create a fully animated, engine-ready character for video games.Learn the same core pipeline used in professional game development studios.Gain hands-on experience with Maya, Substance Painter, Mixamo, and Unreal Engine 5 in one course.Develop portfolio-worthy work to showcase your 3D art and game-ready skills.You’ll model one of the most legendary characters in gaming history – Sonic. Starting from scratch, you’ll follow a beginner-friendly process that introduces you to all the essentials of 3D modeling. By the end, you’ll have a fully textured, animated, and playable character inside Unreal Engine 5.This course offers over 8 hours of structured, expert-led instruction. Your instructor is a Senior 3D Artist with nearly a decade of experience, having contributed to AAA and AA games for top studios worldwide. You’ll gain practical knowledge that reflects real industry workflows, broken down into clear, easy-to-follow steps.The course is fully project-based, so every new technique you learn will immediately be applied to building your Sonic character. You’ll practice the complete production pipeline:Modeling in Maya – from blockout to clean topology.Texturing in Substance Painter – baking, PBR workflow, and painting high-quality textures.Animating in Mixamo – quickly rigging and adding motion to your character.Exporting to Unreal Engine 5 – importing, setting up materials, and preparing your model as a playable character.Each stage of the course is designed to help you grow:Be challenged to apply techniques independently, encouraging problem-solving.Follow step-by-step guidance to refine your results.Reinforce your knowledge through practical exercises and repetition.You’ll have lifetime access to the entire course, including all updates, so you can revisit lessons anytime. By the end, you’ll feel confident modeling, texturing, and animating characters for Unreal Engine 5, and be ready to take on more ambitious projects.Whether you’re an aspiring game artist, a programmer who wants to explore character creation, or simply a Sonic fan eager to see your favorite hero inside UE5, this course is tailored for you.Our support doesn’t end when the videos do—you’ll have help every step of the way.Jump in now, start creating your own 3D characters, and bring them to life in Unreal Engine 5.What you’ll learn
You will become comfortable using Autodesk Maya to model, texture, rig, animate
Build and design your own 3D objects
Modeling, shading and texturing in Substance Painter
Add animations to your 3D Model
Export 3D Model and import into Unreal Engine 5
Apply your 3D Model in UE5 as a playable character
Requirements
You should have Autodesk Maya to follow along with the course
Autodesk provides a 30-day free trial of Maya from their website
Unreal Engine 5 is free to use software
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