God Rays Using Volumetric Fog Tips & Tricks Unreal Engine 神射线使用体积雾提示和技巧虚幻引擎

大小:83M 时长:11分50秒 1920X1080 语言:英语+中英文字幕(根据原英文字幕机译更准确)

在这个视频中,我们探索如何创造被称为上帝光线的大气阳光,只有在条件合适的时候才会出现。学习不同的技术来实现这种效果,包括使用几何图形和灰度材质,在方向灯上使用光轴,最后使用体积雾来创建物理上精确的上帝光线。



In this Unreal Tips & Tricks video, we explore how to create the atmospheric sunbeams known as God rays that only occur when conditions are just right. Learn different techniques to achieve this effect, including using geometry and grayscale materials, using light shafts on directional lights, and finally using volumetric fog to create physically accurate God rays.

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