MP4 |视频:h264,1280×720 |音频:AAC,44.1 KHz,2 Ch

语言:英语+中英文字幕(根据原英文字幕机译更准确) |时长:72节课(22小时9m) |大小解压后:22 GB 含课程项目素材

~在Blender中为动画装配汽车、卡车、轨道和翅膀~

你会学到:
如何使用内置工具在Blender内装配车辆
如何创建“基于模型”的控制面板
如何利用司机;图表、修改器和设置
如何使用各种不同的约束
如何使用中频功能
如何设置自定义属性
如何写表情

要求
期望对Blender本身有很好的理解;强烈建议了解如何建模、交互以及软件的一般知识。
推荐数学基础知识。
使用第二台(最好是高清)显示器将是理想的选择。
7zip解压缩存档文件(可选)

描述
您准备好为各种不同的车辆创建钻机了吗?利用手工制作的、高质量的、专门为本课程构建的3D模型,准备好学习如何使用Blender软件中可用的各种装配工具,并将静态图片转化为激动人心的动画!

该课程在推出时提供了五种不同的工具供您练习和学习!还有预备知识、通用装备和一般指南,旨在进一步加深您的学习和理解。

汽车|汽车讲座确定了课程的开始节奏。我们着眼于建立悬挂、漂移控制和地面探测系统。

总线|稍微强调一下各种外围设备,我们看一下钻机的机械部件,包括总线上的检修门。

HGV |基于之前的讲座,给出了更多关于机械索具的想法,并为悬挂提供了更多的选择。

飞机|把我们的装备带到天空!我们研究飞机的各个部分,特别注意起落架。

Tank |囊括了迄今为止所有之前章节的课程,并将它们浓缩成易于理解的易于管理的讲座。这一点很好地涵盖了索具车辆的所有常见功能。

所有的装备都是为了便于动画师(最终用户)使用而设计的,所以当我们的装备有很多事情要做的时候,动画师只需看到相关的控制器骨骼,就可以直接使用它们了!

你们都准备好了吗?查看课程宣传视频,准备好掌握Blender中的索具车!

这门课是给谁的
中级及以上Blender用户,希望发展和提高他们的机械装配技能。






MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 72 lectures (22h 9m) | Size: 20.8 GB

~ Rig Cars, Trucks, Tracks and Wings within Blender for Animation ~

What you’ll learn:
How to rig vehicles within Blender using inbuilt tools
How to create ‘model based’ control panels
How to utilise drivers; charts, modifiers and settings
How to use various different constraints
How to use the IF function
How to setup Custom Properties
How to write expressions

Requirements
A good understanding of Blender itself is expected; knowledge of how to model, interact with, and general knowledge of the software is strongly advised.
A rudimentary knowledge of Mathematics is recommended.
Access to a second (preferably HD) display monitor would be ideal.
7zip to decompress archived files (optional)

Description
Are you ready to create rigs for various different vehicles? Utilising 3D models that are hand-crafted, high quality and built specifically for this course, make ready to learn how to use the various rigging tools available within the Blender software and turn your static pictures into exciting animations!

The course features, at the time of launch, five different vehicles for you to practice and learn from! There’s also the preliminaries, universal rigs and the general guidelines which are designed to further your learning and understanding further.

Car | The car lectures set the beginning pace of the course. We look at building the suspension, drift controls and ground detection systems.

Bus | With a little more emphasis on the various peripherals, we look at the mechanical parts of rigs including the service door on the bus.

HGV | Building on the previous lectures and gives more ideas regarding mechanical rigging, as well as provides more options for the suspension.

Plane | Takes our rig to the sky! We work on the various parts of the airplane with particular attention given to the landing gears.

Tank | Encompasses the lessons from all previous sections so far and condenses them into manageable lectures which you can easily digest. All of the common functions of rigging vehicles are well covered by this point.

All rigs are designed for ease of use by an animator (end user) so whilst there’s a lot going on under the hood with our rigs, the animator will simply see the relevant controller bones and be able to use them straight away!

So are you all set? Check out the course promotional video and get ready to master rigging vehicles in Blender!

Who this course is for
Intermediate and above Blender users who wish to develop and take their mechanical rigging skills to the next level.

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